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Grow a Bonsai [BETA]

Grow a Bonsai [BETA]

A Roblox experience owned by Shizen Group.

SimulatorENsimulationcozyprocedural generation

Description (written by the developer; not a statement by this register)

Sit, prune, talk. Grow a Bonsai is a slow, cozy garden game to grow more than just trees 🌳 Grow, prune, and sell beautiful bonsai trees, every tree is procedurally generated and completely unique. No two trees will ever be the same!! 🏆 Leaderboard, the #1 tree becomes a massive hologram for the entire server to see 🌿 17 species across 7 rarity tiers, from Common to Secret ✂️ Skill-based pruning, your cuts shape the tree's form and value 🧬 Rare mutations, Golden Leaves, Crystal Bark, Spirit Aura, Ascended Mutations and more! 🌦️ Dynamic weather, rain, fog, and storms affect growth speed and mutation chances Plant. Prune. Perfect. How valuable and beautiful can you make your bonsai? 🎁 Use code "LAUNCH" for a free starter bonus! 💬 Join the group for codes and updates

Last updated by the developer 23 Aug 2026, 09:06 UTC.

320
playing (measured 24 Aug 2026, 22:50 UTC)
233,115
lifetime visits
83%
liked (1,447 👍 / 305 👎)
1,334
favourites (5.7 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13339126232015 August 202624 August 2026
76 measurements spanning 10 days, net +187. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–430 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 76
Measured (UTC)PlayersChange
24 Aug 2026, 22:50320-33
24 Aug 2026, 21:50353-9
24 Aug 2026, 20:50362-22
24 Aug 2026, 19:50384+30
24 Aug 2026, 18:50354-37
24 Aug 2026, 17:50391+1
24 Aug 2026, 16:50390+15
24 Aug 2026, 15:50375-5
24 Aug 2026, 14:50380+13
24 Aug 2026, 13:50367+62
24 Aug 2026, 12:50305+12
24 Aug 2026, 11:50293+30
24 Aug 2026, 10:50263no change
24 Aug 2026, 09:50263+20
24 Aug 2026, 08:50243-17
24 Aug 2026, 07:50260-2
24 Aug 2026, 06:50262+24
24 Aug 2026, 05:50238-35
24 Aug 2026, 04:50273-10
24 Aug 2026, 03:50283first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

81838215 August 202624 August 2026
76 measurements spanning 9 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 76
Measured (UTC)% likedChange
24 Aug 2026, 22:5083no change
24 Aug 2026, 21:5083no change
24 Aug 2026, 20:5083no change
24 Aug 2026, 19:5083no change
24 Aug 2026, 18:5083+1
24 Aug 2026, 17:5082no change
24 Aug 2026, 16:5082no change
24 Aug 2026, 15:5082no change
24 Aug 2026, 14:5082no change
24 Aug 2026, 13:5082no change
24 Aug 2026, 12:5082no change
24 Aug 2026, 11:5082no change
24 Aug 2026, 10:5082no change
24 Aug 2026, 09:5082no change
24 Aug 2026, 08:5082no change
24 Aug 2026, 07:5082no change
24 Aug 2026, 06:5082no change
24 Aug 2026, 05:5082no change
24 Aug 2026, 04:5082no change
24 Aug 2026, 03:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.