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[TREE VS YETI] Multiply a Lucky Block

[TREE VS YETI] Multiply a Lucky Block

A Roblox experience owned by Crumbling Games.

TycoonENlucky blockbrainrotmultiplier mechanic

[TREE VS YETI] Multiply a Lucky Block is a tycoon experience created on 2026-05-06. It has accumulated 5,093,936 lifetime visits and 148,536 favorites. Currently, 37 players are active. The game holds a 91% like percentage. Players serve Lucky Blocks through rings to multiply them, unbox Brainrots, and earn cash.

Description (written by the developer; not a statement by this register)

Welcome to Multiply a Lucky Block! 🍀 Serve your Lucky Block through rings to multiply it! Watch it split into many Lucky Blocks and fuse into one giant block! Unbox Brainrots and run back before the wave catches you! 🌊 Bring Brainrots to your base to earn Cash! 💵 Upgrade your power, speed & unlock stronger rings. Don’t forget to hit the thumbs up! 👍

Last updated by the developer 21 Jun 2026, 07:51 UTC.

37
playing (measured 10 Aug 2026, 16:34 UTC)
5,093,936
lifetime visits
91%
liked (12,876 👍 / 1,232 👎)
149,985
favourites (29.4 per 1k visits)
6 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3441first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:3191no change
14 Aug 2026, 01:3091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.