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Mini Rome Empire

Mini Rome Empire

A Roblox experience owned by WorldPeaceStudio.

SimulatorENcity-buildingstrategyancient-rome

Mini Rome Empire is a simulator experience created on 2026-05-08. It currently has 497 players online. The game has accumulated 6,336,666 lifetime visits and 30,989 favorites. User engagement metrics show a 97% like percentage. The experience focuses on city building, resource management, and military conquest within a Roman-themed setting.

Description (written by the developer; not a statement by this register)

Build your CITY WORKSHOPS, grow your TAXES, and lead your LEGION to VICTORY! ⚔️ ⭐ HOW TO RULE: • Build your city workshops and grow your TAXES 🏛️ • Upgrade into advanced forges and CRAFT ⚒️ • Train HOPLITES and expand your LEGION 🛡️ • Unlock stronger units like CAVALRY, CHARIOTS, even WARRIORS OF THE GODS 🐎 • ATTACK and CAPTURE rivals' territories 🌍 💡 PLAY YOUR WAY: • Focus on building a PROSPEROUS and MIGHTY city-state. • Create a vast MILITARY conquest. • Serve your gods and gain the power of the Olympus GODS. ⚡ • Or balance all three and become unconquerable. Start small, rise great, and conquer the known world! 🏆 If you enjoy the game, leave a trophy! 📜 Found a bug? Please report it on the Roblox Community!

Last updated by the developer 24 Aug 2026, 10:17 UTC.

95
playing (measured 24 Aug 2026, 20:50 UTC)
6,476,031
lifetime visits
96%
liked (33,387 👍 / 1,223 👎)
31,958
favourites (4.9 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9561535510 August 202624 August 2026
74 measurements spanning 14 days, net -520. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–693 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 74
Measured (UTC)PlayersChange
24 Aug 2026, 20:5095-20
24 Aug 2026, 19:50115-9
24 Aug 2026, 18:50124+11
24 Aug 2026, 17:50113-9
24 Aug 2026, 16:50122-11
24 Aug 2026, 15:50133-38
24 Aug 2026, 14:50171-3
24 Aug 2026, 13:50174+9
24 Aug 2026, 12:50165+14
24 Aug 2026, 11:50151-5
24 Aug 2026, 10:50156+30
24 Aug 2026, 09:50126-2
24 Aug 2026, 08:50128+5
24 Aug 2026, 07:50123-3
24 Aug 2026, 06:50126+10
24 Aug 2026, 05:50116-4
24 Aug 2026, 04:50120+4
24 Aug 2026, 03:50116+11
24 Aug 2026, 02:50105-21
24 Aug 2026, 01:50126first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,486,282 · 92.9% win
ZeusSelection · other1,251,108 · 46.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.513 August 202622 October 2026
80 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 80
Measured (UTC)% likedChange
22 Oct 2026, 23:5296no change
12 Oct 2026, 23:5196no change
2 Oct 2026, 23:5196-1
22 Sept 2026, 23:5197no change
12 Sept 2026, 23:5097no change
2 Sept 2026, 23:5097no change
24 Aug 2026, 20:5097no change
24 Aug 2026, 19:5097no change
24 Aug 2026, 18:5097no change
24 Aug 2026, 17:5097no change
24 Aug 2026, 16:5097no change
24 Aug 2026, 15:5097no change
24 Aug 2026, 14:5097no change
24 Aug 2026, 13:5097no change
24 Aug 2026, 12:5097no change
24 Aug 2026, 11:5097no change
24 Aug 2026, 10:5097no change
24 Aug 2026, 09:5097no change
24 Aug 2026, 08:5097no change
24 Aug 2026, 07:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.