[UDP11] +1 DMG Per Revive[💀]
A Roblox experience owned by Big Lemon Game Studio.
AdventureENrogueliteincrementaloffline-progress
[UDP11] +1 DMG Per Revive[💀] is an adventure experience created on 2026-05-15. It currently has 3,161 players online. The game has accumulated 16,075,563 lifetime visits and 860,890 favorites. User engagement metrics show a 96% like percentage. The title suggests mechanics involving damage increases upon revival and offline progression.
Description (written by the developer; not a statement by this register)
Every time you revive, you get stronger! Fight monsters, lose HP, revive, and gain more DMG. Death is not the end. It is your power-up. ⚔️ Defeat monsters and push through death road 💀 Revive to gain more damage ❤️ HP is no longer required. It only keeps you away from power. 👑 Challenge for stronger revive boosts 🔁 Climb the Death Tower and rebirth to unlock even more power ⏰ Grow stronger while offline. Come back every day to claim your rewards! Can you become strong enough to conquer the Death Road?
Last updated by the developer 23 Aug 2026, 14:43 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 08:50 | 2,372 | -20 |
| 24 Aug 2026, 07:50 | 2,392 | +40 |
| 24 Aug 2026, 06:50 | 2,352 | +4 |
| 24 Aug 2026, 05:50 | 2,348 | +16 |
| 24 Aug 2026, 04:50 | 2,332 | +2 |
| 24 Aug 2026, 03:50 | 2,330 | -50 |
| 24 Aug 2026, 02:50 | 2,380 | -24 |
| 24 Aug 2026, 01:50 | 2,404 | +30 |
| 24 Aug 2026, 00:50 | 2,374 | +28 |
| 23 Aug 2026, 23:50 | 2,346 | -16 |
| 23 Aug 2026, 22:50 | 2,362 | -91 |
| 23 Aug 2026, 21:50 | 2,453 | -5 |
| 23 Aug 2026, 20:50 | 2,458 | -86 |
| 23 Aug 2026, 19:50 | 2,544 | -50 |
| 23 Aug 2026, 18:50 | 2,594 | +4 |
| 23 Aug 2026, 17:50 | 2,590 | -77 |
| 23 Aug 2026, 16:50 | 2,667 | +57 |
| 23 Aug 2026, 15:50 | 2,610 | +44 |
| 23 Aug 2026, 14:50 | 2,566 | +40 |
| 23 Aug 2026, 13:50 | 2,526 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 08:50 | 96 | no change |
| 24 Aug 2026, 07:50 | 96 | no change |
| 24 Aug 2026, 06:50 | 96 | no change |
| 24 Aug 2026, 05:50 | 96 | no change |
| 24 Aug 2026, 04:50 | 96 | no change |
| 24 Aug 2026, 03:50 | 96 | no change |
| 24 Aug 2026, 02:50 | 96 | no change |
| 24 Aug 2026, 01:50 | 96 | no change |
| 24 Aug 2026, 00:50 | 96 | no change |
| 23 Aug 2026, 23:50 | 96 | no change |
| 23 Aug 2026, 22:50 | 96 | no change |
| 23 Aug 2026, 21:50 | 96 | no change |
| 23 Aug 2026, 20:50 | 96 | no change |
| 23 Aug 2026, 19:50 | 96 | no change |
| 23 Aug 2026, 18:50 | 96 | no change |
| 23 Aug 2026, 17:50 | 96 | no change |
| 23 Aug 2026, 16:50 | 96 | no change |
| 23 Aug 2026, 15:50 | 96 | no change |
| 23 Aug 2026, 14:50 | 96 | no change |
| 23 Aug 2026, 13:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.