[UDP11] +1 DMG Per Revive[💀]
A Roblox experience owned by Big Lemon Game Studio.
AdventureENrogueliteincrementaloffline-progress
Created in 2026, [UDP11] +1 DMG Per Revive[💀] is an adventure experience on Roblox with over 23.2 million lifetime visits. It records 1,609 playing now, a like rating of 96%, 920,736 favourites.
Description (written by the developer; not a statement by this register)
Every time you revive, you get stronger! Fight monsters, lose HP, revive, and gain more DMG. Death is not the end. It is your power-up. ⚔️ Defeat monsters and push through death road 💀 Revive to gain more damage ❤️ HP is no longer required. It only keeps you away from power. 👑 Challenge for stronger revive boosts 🔁 Climb the Death Tower and rebirth to unlock even more power ⏰ Grow stronger while offline. Come back every day to claim your rewards! Can you become strong enough to conquer the Death Road?
Last updated by the developer 25 Oct 2026, 01:03 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 15:50 | 1,489 | +21 |
| 26 Oct 2026, 14:50 | 1,468 | +3 |
| 26 Oct 2026, 13:50 | 1,465 | +28 |
| 26 Oct 2026, 12:50 | 1,437 | -5 |
| 26 Oct 2026, 11:50 | 1,442 | +11 |
| 26 Oct 2026, 10:50 | 1,431 | -11 |
| 26 Oct 2026, 09:50 | 1,442 | -33 |
| 26 Oct 2026, 08:50 | 1,475 | -19 |
| 26 Oct 2026, 07:50 | 1,494 | +39 |
| 26 Oct 2026, 06:50 | 1,455 | +31 |
| 26 Oct 2026, 05:50 | 1,424 | +15 |
| 26 Oct 2026, 04:50 | 1,409 | -22 |
| 26 Oct 2026, 03:50 | 1,431 | -2 |
| 26 Oct 2026, 02:50 | 1,433 | -23 |
| 26 Oct 2026, 01:50 | 1,456 | +24 |
| 26 Oct 2026, 00:50 | 1,432 | +57 |
| 25 Oct 2026, 23:50 | 1,375 | -29 |
| 25 Oct 2026, 22:50 | 1,404 | -44 |
| 25 Oct 2026, 21:50 | 1,448 | -32 |
| 25 Oct 2026, 20:50 | 1,480 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 15:50 | 96 | no change |
| 26 Oct 2026, 14:50 | 96 | no change |
| 26 Oct 2026, 13:50 | 96 | no change |
| 26 Oct 2026, 12:50 | 96 | no change |
| 26 Oct 2026, 11:50 | 96 | no change |
| 26 Oct 2026, 10:50 | 96 | no change |
| 26 Oct 2026, 09:50 | 96 | no change |
| 26 Oct 2026, 08:50 | 96 | no change |
| 26 Oct 2026, 07:50 | 96 | no change |
| 26 Oct 2026, 06:50 | 96 | no change |
| 26 Oct 2026, 05:50 | 96 | no change |
| 26 Oct 2026, 04:50 | 96 | no change |
| 26 Oct 2026, 03:50 | 96 | no change |
| 26 Oct 2026, 02:50 | 96 | no change |
| 26 Oct 2026, 01:50 | 96 | no change |
| 26 Oct 2026, 00:50 | 96 | no change |
| 25 Oct 2026, 23:50 | 96 | no change |
| 25 Oct 2026, 22:50 | 96 | no change |
| 25 Oct 2026, 21:50 | 96 | no change |
| 25 Oct 2026, 20:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.