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[UPDATE🔥] Anime Incremental

[UPDATE🔥] Anime Incremental

A Roblox experience owned by Skar Games.

TycoonENincrementalanimecard collection

[UPDATE🔥] Anime Incremental is a tycoon experience created on 2026-05-17. The game has recorded 864,872 lifetime visits and currently has 493 players. It holds 27,510 favorites and maintains an 88% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Anime Incremental! A massive Incremental game with tons of Upgrades, powerful Cards, Prestige layers, Skill Trees, and Adventures to explore! ✨ Use code RELEASE for bonus rewards! New code at 500 Likes! How to play: 💠 Collect Chakra and gain Experience! ⚡ Buy Upgrades and grow stronger! 🎴 Open Card Packs and level up rare anime cards! 🌿 Unlock new currencies! 🏆 Rank up and become the ultimate Shinobi! 🔮 Travel through different animes!

Last updated by the developer 23 Aug 2026, 09:53 UTC.

99
playing (measured 30 Aug 2026, 03:50 UTC)
1,092,482
lifetime visits
88%
liked (2,139 👍 / 300 👎)
32,232
favourites (29.5 per 1k visits)
17 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9946728310 August 202630 August 2026
201 measurements spanning 19 days, net -368. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–522 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 201
Measured (UTC)PlayersChange
30 Aug 2026, 03:5099-10
30 Aug 2026, 02:50109-5
30 Aug 2026, 01:50114-4
30 Aug 2026, 00:50118-6
29 Aug 2026, 23:50124-14
29 Aug 2026, 22:50138+3
29 Aug 2026, 21:50135-15
29 Aug 2026, 20:50150-19
29 Aug 2026, 19:50169+29
29 Aug 2026, 18:50140-9
29 Aug 2026, 17:50149-13
29 Aug 2026, 16:50162+15
29 Aug 2026, 15:50147-3
29 Aug 2026, 14:50150-2
29 Aug 2026, 13:50152-6
29 Aug 2026, 12:50158+23
29 Aug 2026, 11:50135+3
29 Aug 2026, 10:50132+8
29 Aug 2026, 09:50124+12
29 Aug 2026, 08:50112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Card Master
499 R$
Adventure Master
399 R$
5x Experience
399 R$
VIP
250 R$
5x Chakra
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 20263 September 2026
202 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 202
Measured (UTC)% likedChange
3 Sept 2026, 18:1688no change
30 Aug 2026, 03:5088no change
30 Aug 2026, 02:5088no change
30 Aug 2026, 01:5088no change
30 Aug 2026, 00:5088no change
29 Aug 2026, 23:5088no change
29 Aug 2026, 22:5088no change
29 Aug 2026, 21:5088no change
29 Aug 2026, 20:5088no change
29 Aug 2026, 19:5088no change
29 Aug 2026, 18:5088no change
29 Aug 2026, 17:5088no change
29 Aug 2026, 16:5088no change
29 Aug 2026, 15:5088no change
29 Aug 2026, 14:5088no change
29 Aug 2026, 13:5088no change
29 Aug 2026, 12:5088no change
29 Aug 2026, 11:5088no change
29 Aug 2026, 10:5088no change
29 Aug 2026, 09:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.