[UPDATE🔥] Anime Incremental
A Roblox experience owned by Skar Games.
TycoonENincrementalanimecard collection
[UPDATE🔥] Anime Incremental is a tycoon experience from 2026 with over 1 million lifetime visits. It records 99 playing now, a like rating of 87%, 33,994 favourites.
Description (written by the developer; not a statement by this register)
Welcome to Anime Incremental! A massive Incremental game with tons of Upgrades, powerful Cards, Prestige layers, Skill Trees, and Adventures to explore! ✨ Use code RELEASE for bonus rewards! New code at 500 Likes! How to play: 💠 Collect Chakra and gain Experience! ⚡ Buy Upgrades and grow stronger! 🎴 Open Card Packs and level up rare anime cards! 🌿 Unlock new currencies! 🏆 Rank up and become the ultimate Shinobi! 🔮 Travel through different animes!
Last updated by the developer 23 Aug 2026, 09:53 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Aug 2026, 03:50 | 99 | -10 |
| 30 Aug 2026, 02:50 | 109 | -5 |
| 30 Aug 2026, 01:50 | 114 | -4 |
| 30 Aug 2026, 00:50 | 118 | -6 |
| 29 Aug 2026, 23:50 | 124 | -14 |
| 29 Aug 2026, 22:50 | 138 | +3 |
| 29 Aug 2026, 21:50 | 135 | -15 |
| 29 Aug 2026, 20:50 | 150 | -19 |
| 29 Aug 2026, 19:50 | 169 | +29 |
| 29 Aug 2026, 18:50 | 140 | -9 |
| 29 Aug 2026, 17:50 | 149 | -13 |
| 29 Aug 2026, 16:50 | 162 | +15 |
| 29 Aug 2026, 15:50 | 147 | -3 |
| 29 Aug 2026, 14:50 | 150 | -2 |
| 29 Aug 2026, 13:50 | 152 | -6 |
| 29 Aug 2026, 12:50 | 158 | +23 |
| 29 Aug 2026, 11:50 | 135 | +3 |
| 29 Aug 2026, 10:50 | 132 | +8 |
| 29 Aug 2026, 09:50 | 124 | +12 |
| 29 Aug 2026, 08:50 | 112 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 18:18 | 87 | -1 |
| 13 Oct 2026, 18:17 | 88 | +1 |
| 3 Oct 2026, 18:17 | 87 | -1 |
| 23 Sept 2026, 18:16 | 88 | no change |
| 13 Sept 2026, 18:16 | 88 | no change |
| 3 Sept 2026, 18:16 | 88 | no change |
| 30 Aug 2026, 03:50 | 88 | no change |
| 30 Aug 2026, 02:50 | 88 | no change |
| 30 Aug 2026, 01:50 | 88 | no change |
| 30 Aug 2026, 00:50 | 88 | no change |
| 29 Aug 2026, 23:50 | 88 | no change |
| 29 Aug 2026, 22:50 | 88 | no change |
| 29 Aug 2026, 21:50 | 88 | no change |
| 29 Aug 2026, 20:50 | 88 | no change |
| 29 Aug 2026, 19:50 | 88 | no change |
| 29 Aug 2026, 18:50 | 88 | no change |
| 29 Aug 2026, 17:50 | 88 | no change |
| 29 Aug 2026, 16:50 | 88 | no change |
| 29 Aug 2026, 15:50 | 88 | no change |
| 29 Aug 2026, 14:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.