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Merge Meteors!

Merge Meteors!

A Roblox experience owned by GameChum Studios.

SimulatorENmerge mechanicsbase defenseoffline earnings

Description (written by the developer; not a statement by this register)

☄️ Join the group to unlock FREE rewards in-game! 🌑 Welcome to Merge Meteors! ☄️ 💰 Earn cash every second, even while offline 🪨 Merge asteroids into bigger and stronger meteors 🚀 Launch meteors at other players and destroy their base 🛡️ Use your shield to block incoming attacks 🔁 Rebirth for bigger boosts and faster progress 🏆 Climb the rankings and become the strongest player 👥 Invite friends for extra rewards and bonuses Can you unlock the biggest meteor before someone destroys you? 😱

Last updated by the developer 6 Aug 2026, 06:16 UTC.

25
playing (measured 11 Aug 2026, 04:34 UTC)
270,331
lifetime visits
89%
liked (551 👍 / 65 👎)
956
favourites (3.5 per 1k visits)
20 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:3437first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent 2x Income
199 R$
Permanent 2x Spawn Rate
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meteorite Discovered · collection783 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.515 August 2026 — 90 % liked25 August 2026 — 90 % liked4 September 2026 — 90 % liked14 September 2026 — 89 % liked24 September 2026 — 89 % liked4 October 2026 — 89 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:1789no change
14 Oct 2026, 06:1689no change
4 Oct 2026, 06:1689no change
24 Sept 2026, 06:1589no change
14 Sept 2026, 04:1689-1
4 Sept 2026, 04:0890no change
25 Aug 2026, 02:3390no change
15 Aug 2026, 02:3390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.