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Mail or Jail 📦

Mail or Jail 📦

A Roblox experience owned by Delivery Day Studios.

RoleplayENBloxPostsimulationjob

Mail or Jail 📦 is a roleplay experience created on 2026-07-05. It currently has 92 players online. The game has accumulated 2,939,590 lifetime visits. User engagement metrics show an 82% like percentage and 17,078 favorites. The experience supports desktop, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

📦 Welcome to Mail or Jail! 🏤 Work your shifts at BloxPost! 🚚 Unload the morning delivery truck 🔍 Check customer names, photos, items, and order numbers on their IDs carefully! 📦 Compare customer IDs with box IDs and deliver packages! 🚔 Catch scammers and send them to jail if IDs don't match! ⚠️ Deal with VIPs, bribes, robbers, and unexpected shift events! 💰 Earn Cash and buy Classes with powerful perks! 🔥 Make too many mistakes and you're FIRED! 🏆 Can you survive all 7 Shifts and become the Postmaster? 👀 Every shift can bring something different! 📱 Desktop, Mobile, Tablet & Console 👍 Like the game & join our group for a bonus!

Last updated by the developer 10 Aug 2026, 15:34 UTC.

92
playing (measured 10 Aug 2026, 19:36 UTC)
2,939,590
lifetime visits
82%
liked (3,993 👍 / 848 👎)
17,392
favourites (5.9 per 1k visits)
5 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:36110first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Manager Class
399 R$
Bonus Daily Rewards
199 R$
Double Boxes
99 R$
Hospital Insurance
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,967,475 · 100.0% win
The Postmaster · other57,001 · 8.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:1782no change
14 Aug 2026, 06:1682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.