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[🦆] Detective Duck

[🦆] Detective Duck

A Roblox experience owned by Protocol: Anomaly.

PuzzleENescape roompuzzleco-op

Crime scenes are the puzzles in Detective Duck, an escape-room style game created in 2025. A 96 percent like rate sits beside 372,585 favorites and 61.7 million visits, and 2,401 players are investigating right now.

Description (written by the developer; not a statement by this register)

Will you solve the crime scene?! Detective Duck is a unique puzzle game similiar to an escape room, where you will find yourself in different maps. Your ultimate goal is to find the criminal! 🎮Play solo or with a group of up to 5 players! 📱This game is suitable for mobile players! Private servers support up to 10 player groups! ❗Join the group for updates and sneak peeks! Make sure to like 👍 and favorite ⭐ if you enjoyed, this greatly supports development! Thank you! turn on notifications so you will know when new rooms will be released :)

Last updated by the developer 25 Oct 2026, 15:51 UTC.

474
playing (measured 26 Oct 2026, 10:50 UTC)
62,903,137
lifetime visits
96%
liked (97,347 👍 / 4,481 👎)
400,515
favourites (6.4 per 1k visits)
2 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3329,7795,055.54745 October 202626 October 2026
500 measurements spanning 21 days, net -753. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 10:50474+8
26 Oct 2026, 09:50466+34
26 Oct 2026, 08:50432+61
26 Oct 2026, 07:50371-4
26 Oct 2026, 06:50375+43
26 Oct 2026, 05:50332-134
26 Oct 2026, 04:50466-32
26 Oct 2026, 03:50498-42
26 Oct 2026, 02:50540-22
26 Oct 2026, 01:50562-93
26 Oct 2026, 00:50655-256
25 Oct 2026, 23:50911+56
25 Oct 2026, 22:50855-99
25 Oct 2026, 21:50954-53
25 Oct 2026, 20:501,007-195
25 Oct 2026, 19:501,202-20
25 Oct 2026, 18:501,222+10
25 Oct 2026, 17:501,212+20
25 Oct 2026, 16:501,192-7
25 Oct 2026, 15:501,199first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONUT BUNDLE
199 R$
PREMIUM PASS
199 R$
ANGEL BUNDLE
199 R$
ELEGANT BUNDLE
189 R$
ALIEN BUNDLE
159 R$
MONSTER BUNDLE
159 R$
PIZZA BOX DUCK SKIN
129 R$
CYAN SHINY ALIEN DUCK
99 R$
ANGEL THEME
99 R$
2026 HALLOWEEN HORNS SKIN
99 R$
THANOS POWER
99 R$
PERMANENT X2 QUACKS (DUCK BATTLES+DECEPTION MODE)
99 R$
UNIVERSE THEME
59 R$
SUSPICIOUS [EMOTE]
49 R$
HEARTBEAT
49 R$
SOCCER HAND
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome17,541,633 · 100.0% win
Just getting started! · welcome9,757,877 · 73.7% win
YOU SOLVED THE JEWELRY STORE CASE6,725,354 · 60.1% win
TUTORIAL: WRONG ACCUSATION · other4,796,749 · 41.0% win
YOU SOLVED THE MOTEL CASE · progression4,268,644 · 37.4% win
YOU SOLVED THE MUSEUM CASE · progression2,627,211 · 24.4% win
YOU SOLVED THE BANK CASE · progression1,867,007 · 16.2% win
EXPERIENCED DETECTIVE · other1,448,650 · 10.9% win
YOU SOLVED THE TRAIN CASE · progression1,177,388 · 9.8% win
MOTEL: WRONG ACCUSATION · other961,001 · 9.1% win
MUSEUM: WRONG ACCUSATION · other714,952 · 7.1% win
YOU SOLVED THE SUBURBS CASE · progression691,019 · 5.4% win
YOU SOLVED THE THEATER CASE · progression657,705 · 4.9% win
TRAIN: WRONG ACCUSATION · other588,316 · 5.2% win
YOU SOLVED THE PRISON CASE · progression519,535 · 4.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

959695.521 August 202626 October 2026
1561 measurements spanning 66 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1561
Measured (UTC)% likedChange
26 Oct 2026, 10:5096no change
26 Oct 2026, 09:5096no change
26 Oct 2026, 08:5096no change
26 Oct 2026, 07:5096no change
26 Oct 2026, 06:5096no change
26 Oct 2026, 05:5096no change
26 Oct 2026, 04:5096no change
26 Oct 2026, 03:5096no change
26 Oct 2026, 02:5096no change
26 Oct 2026, 01:5096no change
26 Oct 2026, 00:5096no change
25 Oct 2026, 23:5096no change
25 Oct 2026, 22:5096no change
25 Oct 2026, 21:5096no change
25 Oct 2026, 20:5096no change
25 Oct 2026, 19:5096no change
25 Oct 2026, 18:5096no change
25 Oct 2026, 17:5096no change
25 Oct 2026, 16:5096no change
25 Oct 2026, 15:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.