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SCP: Site Roleplay

SCP: Site Roleplay

A Roblox experience owned by SCP: Site Roleplay Community.

RoleplayENSCP FoundationRoleplayHorror

SCP: Site Roleplay is a roleplay experience created on 2019-05-28. The game currently has 441 players online. It has accumulated 90,322,512 lifetime visits and 260,435 favorites. The title holds an 86% like percentage. The experience is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

Hidden beneath the frozen tundra of Northern Canada lies SCP Foundation Containment Site-64, an ultra-classified facility controlled by an organization that studies and contains the supernatural. Site-64 operates at the brink of catastrophe at all times, facing constant escape attempts by dangerous anomalies, violent sabotage by Chaos Insurgents or Hostile Test Subjects, and a relentless scientific drive to research, even when doing so endangers the world. Defend the facility as a Security, discover the unknown as a Scientist, endure dangerous experiments as a Class-D, or fight to dismantle the Foundation as an Insurgent or Hostile Test Subject. SECURE. CONTAIN. PROTECT. 📋Gameplay Rulebook: https://devforum.roblox.com/t/4715675 ⚙️V4.0.0 Patch Notes: https://devforum.roblox.com/t/scp-site-roleplay-patch-notes/4071046

Last updated by the developer 21 Aug 2026, 21:48 UTC.

52
playing (measured 21 Aug 2026, 21:50 UTC)
90,444,696
lifetime visits
86%
liked (113,013 👍 / 17,889 👎)
260,435
favourites (2.9 per 1k visits)
28 May 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

52529290.510 August 2026 — 529 players21 August 2026 — 145 players21 August 2026 — 52 players10 August 202621 August 2026
3 measurements spanning 11 days, net -477. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5052-93
21 Aug 2026, 20:54145-384
10 Aug 2026, 14:46529first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

O5 Command
2,500 R$
Site Director
1,250 R$
M249 Machine Gun
850 R$
Internal Security Department
600 R$
LEVEL 5 Clearance
500 R$
Intelligence Agency
400 R$
Chaos Insurgency
300 R$
Rapid Response Team
300 R$
Extra Slots
275 R$
Hostile Test Subject
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Site Roleplay · other9,510,547
Radiation Dose · other290,695
A Great Escape · progression224,110
Big Shot · other98,233
Big Bad Biomass73,522

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8621 Aug 2026, 20:54 — 86 % liked21 Aug 2026, 21:50 — 86 % liked21 Aug 2026, 20:5421 Aug 2026, 21:50
2 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 21:5086no change
21 Aug 2026, 20:5486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.