SCP: Roleplay
A Roblox experience owned by SCP | Roleplay Community.
RoleplayENSCP Foundationteam roles
SCP: Roleplay is a roleplay experience created on 2020-05-16. The game currently has 3,322 players online. It has accumulated 496,745,856 lifetime visits and 1,276,191 favorites. The title holds a 90% like percentage. Players assume roles such as Prisoner, Scientist, or Guard within the Foundation setting.
Description (written by the developer; not a statement by this register)
Welcome to SCP: Roleplay! Join the Foundation to help protect a top-secret research facility! Study strange creatures and anomalies called SCPs, keep them contained, and stop them from escaping. Play as a Prisoner (Class - D), Scientist, Guard, and unlock more teams as you progress. Climb through the ranks, make discoveries, and help protect the world from the unknown. Secure. Contain. Protect. (Licensing Attributions can be found on the Roblox devforum "scp-roleplay-game-rules") [NOTE] To access different modes such as Infection, you can use the Modes button on the right side of the menu.
Last updated by the developer 14 Oct 2026, 05:51 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Oct 2026, 13:50 | 2,236 | +95 |
| 24 Oct 2026, 12:50 | 2,141 | +359 |
| 24 Oct 2026, 11:50 | 1,782 | +162 |
| 24 Oct 2026, 10:50 | 1,620 | +141 |
| 24 Oct 2026, 09:50 | 1,479 | +64 |
| 24 Oct 2026, 08:50 | 1,415 | +153 |
| 24 Oct 2026, 07:50 | 1,262 | -8 |
| 24 Oct 2026, 06:50 | 1,270 | +120 |
| 24 Oct 2026, 05:50 | 1,150 | +60 |
| 24 Oct 2026, 04:50 | 1,090 | -144 |
| 24 Oct 2026, 03:50 | 1,234 | -61 |
| 24 Oct 2026, 02:50 | 1,295 | +45 |
| 24 Oct 2026, 01:50 | 1,250 | +48 |
| 24 Oct 2026, 00:50 | 1,202 | -88 |
| 23 Oct 2026, 23:50 | 1,290 | -78 |
| 23 Oct 2026, 22:50 | 1,368 | -139 |
| 23 Oct 2026, 21:50 | 1,507 | -143 |
| 23 Oct 2026, 20:50 | 1,650 | -167 |
| 23 Oct 2026, 19:50 | 1,817 | -11 |
| 23 Oct 2026, 18:50 | 1,828 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 13:50 | 90 | no change |
| 24 Oct 2026, 12:50 | 90 | no change |
| 24 Oct 2026, 11:50 | 90 | no change |
| 24 Oct 2026, 10:50 | 90 | no change |
| 24 Oct 2026, 09:50 | 90 | no change |
| 24 Oct 2026, 08:50 | 90 | no change |
| 24 Oct 2026, 07:50 | 90 | no change |
| 24 Oct 2026, 06:50 | 90 | no change |
| 24 Oct 2026, 05:50 | 90 | no change |
| 24 Oct 2026, 04:50 | 90 | no change |
| 24 Oct 2026, 03:50 | 90 | no change |
| 24 Oct 2026, 02:50 | 90 | no change |
| 24 Oct 2026, 01:50 | 90 | no change |
| 24 Oct 2026, 00:50 | 90 | no change |
| 23 Oct 2026, 23:50 | 90 | no change |
| 23 Oct 2026, 22:50 | 90 | no change |
| 23 Oct 2026, 21:50 | 90 | no change |
| 23 Oct 2026, 20:50 | 90 | no change |
| 23 Oct 2026, 19:50 | 90 | no change |
| 23 Oct 2026, 18:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “SCP: RP Site-65 [Roblox parody] (Remastered)”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 24 Aug 2026, 03:20 UTC.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.