SCP Architect X
A Roblox experience owned by SCP Architect.
TycoonENSCP FoundationBase BuildingManagement Simulation
Description (written by the developer; not a statement by this register)
Build and manage your own SCP Foundation! Design complex layouts, hire staff, manage Class-D personnel, and test dangerous SCPs inside a facility you create from the ground up. Expand your site, unlock new systems, improve efficiency, and experiment with contained SCPs. Strengthen security and stop riots and breaches before they spread through your facility.
Last updated by the developer 5 Sept 2026, 00:09 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 03:50 | 1,128 | -62 |
| 5 Sept 2026, 02:50 | 1,190 | +69 |
| 5 Sept 2026, 01:50 | 1,121 | -49 |
| 5 Sept 2026, 00:50 | 1,170 | +32 |
| 4 Sept 2026, 23:50 | 1,138 | -26 |
| 4 Sept 2026, 22:50 | 1,164 | -45 |
| 4 Sept 2026, 21:50 | 1,209 | -12 |
| 4 Sept 2026, 20:50 | 1,221 | -86 |
| 4 Sept 2026, 19:50 | 1,307 | +31 |
| 4 Sept 2026, 18:50 | 1,276 | -63 |
| 4 Sept 2026, 17:50 | 1,339 | -16 |
| 4 Sept 2026, 16:50 | 1,355 | -97 |
| 4 Sept 2026, 15:50 | 1,452 | +34 |
| 4 Sept 2026, 14:50 | 1,418 | -11 |
| 4 Sept 2026, 13:50 | 1,429 | +55 |
| 4 Sept 2026, 12:50 | 1,374 | +122 |
| 4 Sept 2026, 11:50 | 1,252 | +185 |
| 4 Sept 2026, 10:50 | 1,067 | +108 |
| 4 Sept 2026, 09:50 | 959 | +116 |
| 4 Sept 2026, 08:50 | 843 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 03:50 | 93 | no change |
| 5 Sept 2026, 02:50 | 93 | no change |
| 5 Sept 2026, 01:50 | 93 | no change |
| 5 Sept 2026, 00:50 | 93 | no change |
| 4 Sept 2026, 23:50 | 93 | no change |
| 4 Sept 2026, 22:50 | 93 | no change |
| 4 Sept 2026, 21:50 | 93 | no change |
| 4 Sept 2026, 20:50 | 93 | no change |
| 4 Sept 2026, 19:50 | 93 | no change |
| 4 Sept 2026, 18:50 | 93 | no change |
| 4 Sept 2026, 17:50 | 93 | no change |
| 4 Sept 2026, 16:50 | 93 | no change |
| 4 Sept 2026, 15:50 | 93 | no change |
| 4 Sept 2026, 14:50 | 93 | no change |
| 4 Sept 2026, 13:50 | 93 | no change |
| 4 Sept 2026, 12:50 | 93 | no change |
| 4 Sept 2026, 11:50 | 93 | no change |
| 4 Sept 2026, 10:50 | 93 | no change |
| 4 Sept 2026, 09:50 | 93 | no change |
| 4 Sept 2026, 08:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.