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Patchy's Playhouse 🎈 [STORY]

Patchy's Playhouse 🎈 [STORY]

A Roblox experience owned by Happy Gamer Studio.

RoleplayENroleplaypartyclown

Patchy's Playhouse 🎈 [STORY] is a roleplay experience created on 2021-01-07. The game currently has 20 players online. It has accumulated 39,684,955 lifetime visits. User engagement metrics show a 73% like percentage and 70,247 favorites. The description invites players to a play center event with a clown meet-and-greet.

Description (written by the developer; not a statement by this register)

🎉 You've been invited to the opening of a brand new play center in town, Patchy's Playhouse! 🎈 Join your friends in this exclusive party, where you have the whole place to yourself, including free food and drinks and a meet & greet with Patchy the Clown! 🎪 You're guaranteed to have the most fun imaginable; so much in fact that you will want to stay and play forever... 👍 Please make sure to like and favourite the game if you enjoyed it. 🎨 Game logo by Bytiiz 🎵 Trailer music by Dexus Studio

Last updated by the developer 12 Jun 2026, 14:43 UTC.

20
playing (measured 10 Aug 2026, 16:50 UTC)
39,684,955
lifetime visits
73%
liked (9,890 👍 / 3,673 👎)
70,456
favourites (1.8 per 1k visits)
7 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:5076first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Balloon
50 R$
Hotdog
25 R$
Teddy
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Patchy's · welcome11,106,537 · 100.0% win
Good Ending · progression863,853 · 11.3% win
Bad Ending · progression561,295 · 7.9% win
Met the Creator - Part 2 · other2,437 · 0.00% win
Met the Creator - Part 1 · welcome223 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7323 August 2026 — 73 % liked2 September 2026 — 73 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:5173no change
23 Aug 2026, 14:4773first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.