Steal TIME for SWORDS
A Roblox experience owned by ICEEDX.
Fighting & PvPENsword fightingunboxingtrading
Steal TIME for SWORDS is a fighting-pvp Roblox experience created on 2023-08-31. It has accumulated 11,114,616 lifetime visits and 34,118 favorites. Currently, 369 players are active. The game holds an 85% like percentage. The description highlights sword fighting mechanics where time serves as currency for unlocking rare items.
Description (written by the developer; not a statement by this register)
Sword fighting game where time is the currency allowing you to unlock extremely rare swords! [HOW TO PLAY] ⚔️ | This game is a skill-based sword fighting experience ⏰ | Exit the safe zone to earn time and fight other players 📦 | UNBOX new swords using Time 🎁 | TRADE swords with friends [JOIN US] 🎁 | Join our group called ICEEDX 🌟 | LIKE and FAVOURITE our game for more updates! OVER 500+ SWORDS TO UNLOCK ✨ UPDATES MULTIPLE TIMES A WEEK 📅
Last updated by the developer 24 Aug 2026, 23:32 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 06:50 | 89 | -16 |
| 25 Aug 2026, 05:50 | 105 | -18 |
| 25 Aug 2026, 04:50 | 123 | +13 |
| 25 Aug 2026, 03:50 | 110 | -41 |
| 25 Aug 2026, 02:50 | 151 | -33 |
| 25 Aug 2026, 01:50 | 184 | -20 |
| 25 Aug 2026, 00:50 | 204 | -23 |
| 24 Aug 2026, 23:50 | 227 | -22 |
| 24 Aug 2026, 22:50 | 249 | -12 |
| 24 Aug 2026, 21:50 | 261 | +81 |
| 24 Aug 2026, 20:50 | 180 | +5 |
| 24 Aug 2026, 19:50 | 175 | -37 |
| 24 Aug 2026, 18:50 | 212 | +25 |
| 24 Aug 2026, 17:50 | 187 | +1 |
| 24 Aug 2026, 16:50 | 186 | -14 |
| 24 Aug 2026, 15:50 | 200 | -10 |
| 24 Aug 2026, 14:50 | 210 | +15 |
| 24 Aug 2026, 13:50 | 195 | +21 |
| 24 Aug 2026, 12:50 | 174 | -5 |
| 24 Aug 2026, 11:50 | 179 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:50 | 85 | no change |
| 25 Aug 2026, 06:50 | 85 | no change |
| 25 Aug 2026, 05:50 | 85 | no change |
| 25 Aug 2026, 04:50 | 85 | no change |
| 25 Aug 2026, 03:50 | 85 | no change |
| 25 Aug 2026, 02:50 | 85 | no change |
| 25 Aug 2026, 01:50 | 85 | no change |
| 25 Aug 2026, 00:50 | 85 | no change |
| 24 Aug 2026, 23:50 | 85 | no change |
| 24 Aug 2026, 22:50 | 85 | no change |
| 24 Aug 2026, 21:50 | 85 | no change |
| 24 Aug 2026, 20:50 | 85 | no change |
| 24 Aug 2026, 19:50 | 85 | no change |
| 24 Aug 2026, 18:50 | 85 | no change |
| 24 Aug 2026, 17:50 | 85 | no change |
| 24 Aug 2026, 16:50 | 85 | no change |
| 24 Aug 2026, 15:50 | 85 | no change |
| 24 Aug 2026, 14:50 | 85 | no change |
| 24 Aug 2026, 13:50 | 85 | no change |
| 24 Aug 2026, 12:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.