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Super Scuffle 🥊

Super Scuffle 🥊

A Roblox experience owned by Studio Origami.

Fighting & PvPENplatform fighterPVPsandbox

Super Scuffle 🥊 is a fighting-pvp experience created on 2021-12-28. The game has recorded 4,416,412 lifetime visits and 86,909 favorites. Currently, seven users are playing. The title holds an 81 percent like percentage. It functions as a sandbox platform fighter.

Description (written by the developer; not a statement by this register)

🥊 Super Scuffle is a sandbox platform fighter inspired by classic PVPs like Sword Fights on the Heights! ⭐ Find many weapons, buy handy items, explore a lively world, and beat the tar out of your friends or foes! ❤️ Customize your character with many cosmetics to express yourself! (The main menu can be accessed to the right of the screen during gameplay!) 🚨 Updates are frequent! If you experience a disconnect, try rejoining shortly after! 👍 If you enjoy playing, please give it a like and share it with a friend. It helps more than you'd think! 🤝 As this is a fighting game, please remember to be kind to new scufflers. 🎮 Controller Keybinds: DASH - LT TAUNT - DPad Right SHIFTLOCK - DPad Up POSE - L3 ! Alt farming & exploiting will result in a ban !

Last updated by the developer 5 Aug 2026, 23:13 UTC.

7
playing (measured 10 Aug 2026, 17:47 UTC)
4,416,412
lifetime visits
81%
liked (21,593 👍 / 5,024 👎)
86,939
favourites (19.7 per 1k visits)
28 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:475first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Classic Skin Pack
350 R$
Favorite Color Primary Pack
300 R$
Berry Bundle 1
150 R$
Sticker Pack #2
75 R$
Pastel Color Pack
50 R$
Sticker Pack #1
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Training Complete · progression181,319 · 62.8% win
The Thinker · other161,961 · 6.0% win
Super V.I.P. · other88,144 · 6.0% win
The Moon · other65,228 · 0.00% win
Flashy Fighter · other62,474 · 2.0% win
Dream Catcher · collection55,785 · 3.0% win
New Kid · welcome45,251 · 1.0% win
WILD Card · other43,574 · 6.0% win
Bon Voyage! · other40,452 · 0.00% win
Nearly Decomissioned · other31,609 · 0.00% win
Runner Up · other11,540 · 0.00% win
Wealthy Warrior · other6,052 · 0.00% win
Eye Catcher · other4,741 · 0.00% win
Couch Potato · other4,608 · 0.00% win
Trash Baby · other4,600 · 1.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 81 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:3881no change
24 Aug 2026, 02:3781no change
14 Aug 2026, 02:3681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.