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Pirate Legends ⚔️

Pirate Legends ⚔️

A Roblox experience owned by Meepz Inc..

AdventureENnaval combatcrew managementpirate theme

Pirate Legends ⚔️ is an adventure experience created on 2022-02-13. It has recorded 9,073,511 lifetime visits and 54,425 favorites. Currently, 11 users are playing. The game holds an 83% like percentage. Players engage in sea battles, ship customization, and treasure discovery within the adventure genre.

Description (written by the developer; not a statement by this register)

Recruit your crew, hoist your ship's sails, and embark on an epic voyage across the seas of fortune. Clash with other pirates in epic sea battles using cannons, and board their ship! Discover hidden treasures to upgrade your weapons and choose your style. Sail the sea with your crew, customize your ship as the captain and assign your crew their roles: - Steer the wheel to direct your ship - Drop the sails ➡️ to move your ship, Raise the sails to slow down your ship - Anchor ⚓ the ship to stop moving - Gather cannonballs from the ammo box, aim your cannon and shoot 🎯 your target - Navigate the seas with the quest charter 📌 and lead your crew Weapons available: Ship [ cannons, hull charge ] Melee [ Sword, Carver, Axe, Sabres ] Range [ Muskets ] Do not cheat or use exploits. If you do, our system will detect it, and bans are permanent.

Last updated by the developer 22 Apr 2026, 12:57 UTC.

11
playing (measured 10 Aug 2026, 19:06 UTC)
9,073,511
lifetime visits
83%
liked (11,004 👍 / 2,195 👎)
54,460
favourites (6.0 per 1k visits)
13 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:069first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gold
250 R$
Parry Effects
130 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome o'h welcome · welcome106,184 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0283no change
23 Aug 2026, 21:0183no change
13 Aug 2026, 21:0083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.