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Trade Simulator: 1.5

Trade Simulator: 1.5

A Roblox experience owned by LK Studio..

SimulatorENtradingsimulatoreconomy

Trade Simulator: 1.5 is a simulator experience created on 2022-08-13. The game has accumulated 3,851,107 lifetime visits and maintains 11,510 favorites. Currently, 9 users are playing. The title holds an 87% like percentage. The description notes that in-game items are exclusive to the experience and are not awarded on the Roblox website.

Description (written by the developer; not a statement by this register)

❗ Items earned in this game are only in-game items and can not be awarded in the Roblox website ❗ ❗ Also we don't plan on wiping this game ever ❗

Last updated by the developer 10 Aug 2026, 15:14 UTC.

9
playing (measured 10 Aug 2026, 15:20 UTC)
3,851,107
lifetime visits
87%
liked (4,474 👍 / 697 👎)
11,544
favourites (3.0 per 1k visits)
13 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played · welcome275,528 · 1.8% win
Collector · collection19,251 · 2.0% win
100,000 RAP · collection10,956 · 2.0% win
Devout Collector · collection6,554 · 0.80% win
Low Serial · other6,232 · 1.3% win
500,000 RAP · collection5,007 · 3.3% win
1,000,000 RAP · collection3,156 · 1.8% win
Serial #1 · other1,993 · 0.00% win
5M RAP · progression1,236 · 0.80% win
Incurable Collector · collection1,093 · 0.30% win
10 Million RAP · collection786 · 0.30% win
L337 · other531 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3887no change
14 Aug 2026, 03:3887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.