Build a Medieval Army [SHIELDS]
A Roblox experience owned by ZedCo.
Tower defenseENbase defenseflag captureprestige system
Build a Medieval Army [SHIELDS] is a tower-defense experience created on 2017-06-30. It has accumulated 97,230,732 lifetime visits and 1,773,424 favorites. Currently, 2,030 users are playing. The game holds a 91% like percentage. Players build armies, defend bases, and steal flags to earn cash. Premium members receive a 10% income boost, while claiming the center flag provides a 20% increase.
Description (written by the developer; not a statement by this register)
⚔️ Build up a MASSIVE army and command them into battle 🚩 Steal enemy flags and return them to your base to loot their cash 🛡️ Defend your base from various types of enemies ✨ Prestige for exclusive units and items 🏹 Claim the center flag for a +20% income boost ✨PREMIUM MEMBERS GET +10% INCOME
Last updated by the developer 1 Aug 2026, 13:45 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 06:50 | 1,164 | +76 |
| 4 Sept 2026, 05:50 | 1,088 | +32 |
| 4 Sept 2026, 04:50 | 1,056 | -25 |
| 4 Sept 2026, 03:50 | 1,081 | -41 |
| 4 Sept 2026, 02:50 | 1,122 | +12 |
| 4 Sept 2026, 01:50 | 1,110 | +42 |
| 4 Sept 2026, 00:50 | 1,068 | +3 |
| 3 Sept 2026, 23:50 | 1,065 | +5 |
| 3 Sept 2026, 22:50 | 1,060 | +3 |
| 3 Sept 2026, 21:50 | 1,057 | -35 |
| 3 Sept 2026, 20:50 | 1,092 | -119 |
| 3 Sept 2026, 19:50 | 1,211 | -4 |
| 3 Sept 2026, 18:50 | 1,215 | -46 |
| 3 Sept 2026, 17:50 | 1,261 | -148 |
| 3 Sept 2026, 16:50 | 1,409 | -132 |
| 3 Sept 2026, 15:50 | 1,541 | -69 |
| 3 Sept 2026, 14:50 | 1,610 | -142 |
| 3 Sept 2026, 13:50 | 1,752 | +233 |
| 3 Sept 2026, 12:50 | 1,519 | -1 |
| 3 Sept 2026, 11:50 | 1,520 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 06:50 | 91 | no change |
| 4 Sept 2026, 05:50 | 91 | no change |
| 4 Sept 2026, 04:50 | 91 | no change |
| 4 Sept 2026, 03:50 | 91 | no change |
| 4 Sept 2026, 02:50 | 91 | no change |
| 4 Sept 2026, 01:50 | 91 | no change |
| 4 Sept 2026, 00:50 | 91 | no change |
| 3 Sept 2026, 23:50 | 91 | no change |
| 3 Sept 2026, 22:50 | 91 | no change |
| 3 Sept 2026, 21:50 | 91 | no change |
| 3 Sept 2026, 20:50 | 91 | no change |
| 3 Sept 2026, 19:50 | 91 | no change |
| 3 Sept 2026, 18:50 | 91 | no change |
| 3 Sept 2026, 17:50 | 91 | no change |
| 3 Sept 2026, 16:50 | 91 | no change |
| 3 Sept 2026, 15:50 | 91 | no change |
| 3 Sept 2026, 14:50 | 91 | no change |
| 3 Sept 2026, 13:50 | 91 | no change |
| 3 Sept 2026, 12:50 | 91 | no change |
| 3 Sept 2026, 11:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.