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Hello Neighbor: The New Neighborhood

Hello Neighbor: The New Neighborhood

A Roblox experience owned by Glass Portal.

AdventureENstealthpuzzlehorror

Hello Neighbor: The New Neighborhood is an adventure experience created on 2022-07-08. It has accumulated 4,981,760 lifetime visits and 12,057 favorites. Currently, 16 users are playing. The experience holds a 74% like percentage.

Description (written by the developer; not a statement by this register)

Hello Neighbor: The New Neighborhood is a Roblox reimagining of the game "Hello Neighbor". Delve into your suspicious neighbor's house and solve puzzles, unlock doors and do whatever it takes to find out what is hidden away in the basement.

Last updated by the developer 11 Jul 2026, 23:11 UTC.

16
playing (measured 10 Aug 2026, 23:00 UTC)
4,981,760
lifetime visits
74%
liked (3,055 👍 / 1,080 👎)
12,302
favourites (2.5 per 1k visits)
8 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:0014first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Welcome
5,000 R$
Donate
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Breaking and Entering · other146,927 · 8.9% win
Theodore Theft · other92,689 · 4.9% win
Tis But a Scratch · other91,956 · 4.9% win
Lucky Escape · other66,774 · 0.00% win
Acrophobia · other62,510 · 2.2% win
Childhood Calls · other61,280 · 2.1% win
Home Sweet Home? · other60,051 · 2.1% win
Neighbor's Funhouse · other22,734 · 1.3% win
Second Course · progression17,863 · 1.4% win
Wake Up Call · other17,030 · 1.0% win
It Was All a Dream · other15,749 · 1.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked3 September 2026 — 74 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:3874no change
24 Aug 2026, 01:3774no change
14 Aug 2026, 01:3674first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.