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PARKOUR Reborn

PARKOUR Reborn

A Roblox experience owned by A Mongoose Studio.

SportsENopen worldfreerunningtime trials

PARKOUR Reborn is a sports experience created on 2022-11-23. It has recorded 29,834,238 lifetime visits and 179,106 favorites. Currently, 156 users are playing. The game holds a 72% like percentage. It is categorized under the sports genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

PARKOUR Reborn is an open world platformer where you explore the city of Verna through the lens of a parkour runner. Learn new abilities, discover techniques, and craft gears to enhance your movement! Challenge yourself by racing your friends, completing precise time trials, and achieving high combos while freerunning! PARKOUR Reborn is in paid early alpha access, but there are often temporary free periods after major updates where you can try out the game. It will become free upon its beta release, stay tuned! Notice: Playing our game with any executor, injector, or modification to your Roblox client will result in a permanent ban.

Last updated by the developer 6 Aug 2026, 01:35 UTC.

98
playing (measured 22 Aug 2026, 07:50 UTC)
29,896,251
lifetime visits
72%
liked (81,510 👍 / 31,958 👎)
181,713
favourites (6.1 per 1k visits)
23 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9821015410 August 2026 — 166 players21 August 2026 — 210 players21 August 2026 — 161 players21 August 2026 — 176 players21 August 2026 — 163 players22 August 2026 — 155 players22 August 2026 — 168 players22 August 2026 — 154 players22 August 2026 — 160 players22 August 2026 — 151 players22 August 2026 — 123 players22 August 2026 — 106 players22 August 2026 — 98 players10 August 202622 August 2026
13 measurements spanning 12 days, net -68. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–227 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:5098-8
22 Aug 2026, 06:50106-17
22 Aug 2026, 05:50123-28
22 Aug 2026, 04:50151-9
22 Aug 2026, 03:50160+6
22 Aug 2026, 02:50154-14
22 Aug 2026, 01:50168+13
22 Aug 2026, 00:50155-8
21 Aug 2026, 23:50163-13
21 Aug 2026, 22:50176+15
21 Aug 2026, 21:50161-49
21 Aug 2026, 20:54210+44
10 Aug 2026, 14:19166first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Executive Runner
449 R$
Alpha Access
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Beginnings · welcome573,329 · 3.9% win
Fragment · collection165,366 · 0.60% win
Dirwik · other126,574 · 1.2% win
Compound Gear · other122,835 · 1.1% win
Stack · other90,362 · 1.1% win
Core Gear · other77,771 · 0.60% win
Augment Gear · collection76,331 · 1.1% win
Vertigo · other76,000 · 0.90% win
Utility Gear · other50,665 · 0.70% win
Artemis · other45,653 · 0.60% win
Zephyr · other41,345 · 0.70% win
Advancement Alpha · other34,625 · 0.90% win
Halloween · other12,596 · 8.8% win
Advancement Beta · other7,002 · 0.20% win
Hidden Harvest · secret4,333 · 1.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7221 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked12 September 2026 — 72 % liked22 September 2026 — 72 % liked2 October 2026 — 72 % liked12 October 2026 — 72 % liked22 October 2026 — 72 % liked21 August 202622 October 2026
19 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:5272no change
12 Oct 2026, 15:5172no change
2 Oct 2026, 15:5072no change
22 Sept 2026, 15:4872no change
12 Sept 2026, 15:4772no change
2 Sept 2026, 15:3872no change
23 Aug 2026, 15:3172no change
22 Aug 2026, 07:5072no change
22 Aug 2026, 06:5072no change
22 Aug 2026, 05:5072no change
22 Aug 2026, 04:5072no change
22 Aug 2026, 03:5072no change
22 Aug 2026, 02:5072no change
22 Aug 2026, 01:5072no change
22 Aug 2026, 00:5072no change
21 Aug 2026, 23:5072no change
21 Aug 2026, 22:5072no change
21 Aug 2026, 21:5072no change
21 Aug 2026, 20:5472first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

parkour-reborn.fandom.com1 active editors · 18,112 edits
61 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.