Barber Bus
A Roblox experience owned by BlueLoop Studios.
SimulatorENsimulationhaircuteconomy
Barber Bus is a simulator experience created on 2023-04-08 by BlueLoop Studios. The game currently has 41 players online and has accumulated 62,231,221 lifetime visits. It holds 174,505 favorites and maintains a 71% like percentage. The experience focuses on barber simulation mechanics, allowing players to craft haircuts and gather resources.
Description (written by the developer; not a statement by this register)
💈 TAPER TOOL & NEW HAIR SYSTEM IS OUT! PLAY NOW! 💈 ✂🪒 Welcome to Barber Bus on Roblox, A game by BlueLoop Studios! Transform into a skilled barber, gather coins, skins, and perks. Craft awesome haircuts to fulfill each customer's unique desires and become the ultimate barber in town! ✨ Current Codes: BROKE4LIFE, RICHBYLUCK, MAKEITRAIN, MOMSCISSOR, GRANDMA Update v2.3.1: [+] Fixed Cannot Sit/Cut Prompt on Chair [+] Fixed Major Bugs (Such as cannot cut/grow hair) [+] Fixed cannot Customize Chair [+] Fixed Cannot color Hair Your progress SAVE in Private Servers! 💎👑 PREMIUM Members get permanent +50% earnings! 🌟😎 GROUP Members get permanent +3 walkspeed! 🤼 Join our group to get the latest update news and sneak peeks! NOTE: *this game is currently in beta, so there's still limitations and bugs. We will fix it and make it more better and better to improve our game for you guys!*
Last updated by the developer 10 May 2026, 11:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:33 | 46 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →