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[500M!] Attempt On Delivery

[500M!] Attempt On Delivery

A Roblox experience owned by Incredible-Games.

ObbyENparkourdeliverysteep-climbing

Attempt On Delivery is an obby experience created on 2023-04-30. It has recorded 1,992,301 lifetime visits and 62,037 favorites. Currently, one user is playing. The experience holds an 80% like percentage. Players navigate parkour challenges to deliver a package.

Description (written by the developer; not a statement by this register)

You've been given the task to deliver a mysterious package, but here's the twist.. You gotta use it to parkour your way to the top! Start your task in becoming the best mailman in Attempt On Delivery : 🏕️ Embark on an adventure full of various places and NPCs with their own gimmick 👑 Climb your way to the top. 🏆 Complete achievements and collect outfits to customize your mailman. 👀 Have fun! Feel free to join our group for a free MAILMAN OUTFIT! Inspired by Steeps Steps.

Last updated by the developer 5 Aug 2026, 14:57 UTC.

1
playing (measured 10 Aug 2026, 16:53 UTC)
1,992,301
lifetime visits
80%
liked (10,194 👍 / 2,559 👎)
61,998
favourites (31.1 per 1k visits)
30 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:531first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[🧽] VIP
449 R$
[📯] Box Magnet
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newest Mailman! · other1,189,500 · 100.0% win
An obvious death · other525,232 · 73.0% win
Quick Learner! · other462,324 · 66.1% win
100M · progression309,018 · 55.7% win
200M · progression96,345 · 31.3% win
Mister Beast · other40,790 · 0.00% win
Basketball · other40,246 · 10.4% win
The Red Challenge · other30,234 · 3.5% win
300M · other20,319 · 0.00% win
Mailsmas 2024 | Lol Tagged Box · collection18,563 · 0.00% win
Meet The Devs · social18,326 · 0.00% win
Scripting Skill Issue · other11,741 · 7.0% win
One must imagine mailman happy. · other9,173 · 0.00% win
350M · progression8,642 · 0.00% win
CROSSROAD · other5,042 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3480no change
14 Aug 2026, 09:3380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.