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🛠️ High Tower 🛠️

🛠️ High Tower 🛠️

A Roblox experience owned by Kiro's Games & stuff.

ObbyENclimbingshortcutsboss fight

High Tower is an obby experience created on 2023-08-21. It currently has 35 players and 2,636,432 lifetime visits. The game holds 63,704 favorites and maintains an 81% like percentage. It features 200 out of 500 planned floors.

Description (written by the developer; not a statement by this register)

[!!!HIGH TOWER DOES NOT REFERENCE ANY REAL-LIFE WORLD EVENT, EVERYTHING IS FICTIONAL!!!] [ !!HIGH TOWER IS STILL IN DEVELOPMENT!! ] Welcome to High Tower! A game where you try to climb the Tower by any means. Find shortcuts, find a way to cheat, just reach your boss by any means. You only have one goal... Get your pay check! Current amount of floors: 200/500 13K Likes for new code! Credits: - Kiro (Owner, Builder, Storyboarding) - Brianwillwin & PehqDev (Scripters) - chicknsouPpyum (Artist, Storyboarding) - XSadyVibexz (Modeler) - Xoaterz (Animator) - SodaSmoda & Salzeroo (Composer) tags: Obby, Puzzle, construction, building, construction building, new, fun, CCBO, game, peak, no friends obby, friends obby, fun game, High Tower, puzzle, Builder's Mount. Mount!,Kiro, mines, the mines, jump, tower, high, underground, adventure

Last updated by the developer 3 Aug 2026, 13:17 UTC.

35
playing (measured 10 Aug 2026, 19:31 UTC)
2,636,432
lifetime visits
81%
liked (16,458 👍 / 3,742 👎)
66,373
favourites (25.2 per 1k visits)
21 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3129first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Builders Club [VIP]
149 R$
Super Push
129 R$
Player Avatar
49 R$
Basic Push
49 R$
Banana Peel
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A long way up · progression1,096,351 · 0.00% win
Worth the death! · progression36,702 · 0.00% win
The Trial! · other9,084 · 1.9% win
good ridance. · other3,976 · 0.00% win
You shall pass! · other3,016 · 0.00% win
Certified Donor · other2,091 · 0.30% win
Headless Horseman Defeated! [Halloween 2024 Event] · progression1,396 · 0.00% win
You seem Familiar… · welcome1,299 · 0.00% win
Glad it was over... · progression959 · 0.00% win
Rumor Is true!! · secret14 · 0.00% win
You got your paycheck! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 81 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:0581no change
24 Aug 2026, 07:0581no change
14 Aug 2026, 07:0481first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.