🧠 NEED MORE IQ 🧠
A Roblox experience owned by Cactus! Studios.
RoleplayENsimulationnarrativepuzzle
NEED MORE IQ is a roleplay experience created on January 11, 2024. The game has accumulated 10,059,101 lifetime visits and 13,232 favorites. Currently, 19 players are active. The title holds an 84% like percentage. The description indicates the project is unfinished with additional endings planned.
Description (written by the developer; not a statement by this register)
This game is not finished yet! More endings are coming but the first one is full working. It's the last day to go to university. You are lazy and you have never studied but today you wake up and everything has changed. You want to be the smartest but you need more IQ. Hurry up, convince dad that you're smart! Credit goes to MaxXD_22 for making "NEED MORE HEAT" for inspiring our game. Games "NEED MORE COLD" and "NEED MORE MONEY" have also inspired us. Tags: endings, need more, heat, need more cold, need more heat, strict mom, strict dad
Last updated by the developer 12 Oct 2024, 21:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:18 | 33 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:20 | 84 | no change |
| 23 Aug 2026, 20:19 | 84 | no change |
| 13 Aug 2026, 20:18 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.