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Lionhearts [COMBAT UPDATE]

Lionhearts [COMBAT UPDATE]

A Roblox experience owned by Lionhearts: Crusade.

RacingENmedievalfaction warfareMMORPG

Lionhearts [COMBAT UPDATE] is a Roblox experience in the racing genre, created on 2018-01-29. It has accumulated 7,570,479 lifetime visits and 123,208 favorites. Currently, 12 users are playing. The experience holds an 80% like percentage. The description highlights faction conquest mechanics set during the Third Crusade, though the official genre classification remains racing.

Description (written by the developer; not a statement by this register)

WARNING: This experience is not for casual players. Lionhearts is a demanding and challenging experience. Enter at your own risk. RECOMMENDED TO PLAY ON PC THIS GAME REQUIRES MOUSE AND KEYBOARD! ⚔️ Do you have what it takes to conquer the world... or will you fall short of your destiny? 🗺️ Lionhearts: Crusade is Roblox's LARGEST faction conquest experience. Enlist in one of our many player run factions and embark on an adventure in the lands and conflicts surrounding the historical THIRD CRUSADE. 👑 Rise through the ranks and seize control of a faction, conquer lands, and dismantle your enemies. In Lionhearts, your destiny will be forged in constant warfare over territory. You will either rise as a conqueror or fall as the conquered. 🛡️ Using in depth MMORPG features, intuitive combat mechanics, and full player freedom... Lionhearts: Crusade strives to offer the most in-depth medieval experience on Roblox!

Last updated by the developer 4 Aug 2026, 18:24 UTC.

12
playing (measured 10 Aug 2026, 15:31 UTC)
7,570,479
lifetime visits
80%
liked (31,647 👍 / 7,914 👎)
123,153
favourites (16.3 per 1k visits)
29 January 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3121first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Warhammer Starterpack
350 R$
Battleaxe Starterpack
350 R$
Halberdier Starterpack
350 R$
Infantry Starterpack
350 R$
Archer Starterpack
350 R$
Knight Starterpack
350 R$
Footsoldier Starterpack
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:1980no change
23 Aug 2026, 22:1980no change
13 Aug 2026, 22:1880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.