Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
IMPOSSIBLE OBBY

IMPOSSIBLE OBBY

A Roblox experience owned by IMPOSSIBLE OBBY GAMES!.

ObbyENparkourhigh difficultyobstacle course

IMPOSSIBLE OBBY is an obby genre experience created on 2024-02-04. It has 60,065,159 lifetime visits, 2,297,609 favorites, and a 90% like percentage. Currently, 35 players are active. The game features obstacle course and platformer elements with tags including difficulty chart, tower, and lava.

Description (written by the developer; not a statement by this register)

Many will say this obby is IMPOSSIBLE... and that is because it nearly is. Not even 1% of people will be able to win, do you have what it takes to complete all obstacles and stages? CONTROLS (Computer, Console): - Reset Character (R, Y) - Shift Lock (Shift, LT) tags: obby, platformer, obstacle course, parkour, difficulty chart, tower, easy, hard, impossible,, heaven, hell, dco, lava, wraparound

Last updated by the developer 26 Jun 2026, 01:09 UTC.

35
playing (measured 10 Aug 2026, 14:20 UTC)
60,065,159
lifetime visits
90%
liked (179,927 👍 / 20,394 👎)
2,298,721
favourites (38.3 per 1k visits)
4 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invincibility
640 R$
VIP [LEGACY]
400 R$
Fusion Coil
249 R$
Gravity Coil
199 R$
Boombox
120 R$
Speed Coil
99 R$
Instant Respawn
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED! · welcome30,040,210 · 100.0% win
Completed Effortless · progression20,251,003 · 100.0% win
Completed Peaceful · progression15,844,814 · 87.9% win
Completed Easy · progression10,942,361 · 60.4% win
Completed Moderate · progression6,135,190 · 35.9% win
Completed Hard · progression3,518,193 · 17.5% win
Completed Challenging · progression1,193,545 · 7.1% win
Completed Extreme · progression323,354 · 3.5% win
Completed Intense · progression289,749 · 2.9% win
Completed Brutal · progression228,198 · 2.0% win
Rebirth · progression202,365 · 4.9% win
Completed Insane · progression93,702 · 0.60% win
Streak Started! · other60,046 · 0.20% win
Completed Crazy · progression47,031 · 0.20% win
Completed Hell · progression35,445 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked12 September 2026 — 90 % liked22 September 2026 — 90 % liked2 October 2026 — 90 % liked12 October 2026 — 90 % liked22 October 2026 — 90 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:1890no change
12 Oct 2026, 14:1790no change
2 Oct 2026, 14:1590no change
22 Sept 2026, 14:0890no change
12 Sept 2026, 14:0690no change
2 Sept 2026, 14:0490no change
23 Aug 2026, 14:0090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.