Lootify🎄
A Roblox experience owned by Yes Madam.
Clicker & idleENloot chestclicking
Lootify🎄 is a clicker-idle Roblox experience created on 2024-02-24. The game currently has 243 players online. It has accumulated 162,332,644 lifetime visits and 330,900 favorites. The title holds an 88% like percentage. Players interact with chests to roll loot, with updates occurring every weekend.
Description (written by the developer; not a statement by this register)
Click the [CHEST] to roll various types of loot Update every weekend
Last updated by the developer 2 Apr 2026, 02:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 18:50 | 97 | -18 |
| 1 Sept 2026, 17:50 | 115 | +15 |
| 1 Sept 2026, 16:50 | 100 | -30 |
| 1 Sept 2026, 15:50 | 130 | -6 |
| 1 Sept 2026, 14:50 | 136 | -19 |
| 1 Sept 2026, 13:50 | 155 | +7 |
| 1 Sept 2026, 12:50 | 148 | +15 |
| 1 Sept 2026, 11:50 | 133 | -7 |
| 1 Sept 2026, 10:50 | 140 | -1 |
| 1 Sept 2026, 09:50 | 141 | no change |
| 1 Sept 2026, 08:50 | 141 | +24 |
| 1 Sept 2026, 07:50 | 117 | -1 |
| 1 Sept 2026, 06:50 | 118 | +2 |
| 1 Sept 2026, 05:50 | 116 | -13 |
| 1 Sept 2026, 04:50 | 129 | -1 |
| 1 Sept 2026, 03:50 | 130 | -4 |
| 1 Sept 2026, 02:50 | 134 | +20 |
| 1 Sept 2026, 01:50 | 114 | -12 |
| 1 Sept 2026, 00:50 | 126 | -25 |
| 31 Aug 2026, 23:50 | 151 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 13:02 | 88 | no change |
| 12 Oct 2026, 13:00 | 88 | no change |
| 2 Oct 2026, 12:53 | 88 | no change |
| 22 Sept 2026, 12:52 | 88 | no change |
| 12 Sept 2026, 12:51 | 88 | no change |
| 2 Sept 2026, 12:50 | 88 | no change |
| 1 Sept 2026, 18:50 | 88 | no change |
| 1 Sept 2026, 17:50 | 88 | no change |
| 1 Sept 2026, 16:50 | 88 | no change |
| 1 Sept 2026, 15:50 | 88 | no change |
| 1 Sept 2026, 14:50 | 88 | no change |
| 1 Sept 2026, 13:50 | 88 | no change |
| 1 Sept 2026, 12:50 | 88 | no change |
| 1 Sept 2026, 11:50 | 88 | no change |
| 1 Sept 2026, 10:50 | 88 | no change |
| 1 Sept 2026, 09:50 | 88 | no change |
| 1 Sept 2026, 08:50 | 88 | no change |
| 1 Sept 2026, 07:50 | 88 | no change |
| 1 Sept 2026, 06:50 | 88 | no change |
| 1 Sept 2026, 05:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “There's a 0.001% Chance of Unlocking This in Lootify (Roblox)”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 27 Sept 2026, 03:20 UTC.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.