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Dungeon Hunters [UPD]

Dungeon Hunters [UPD]

A Roblox experience owned by The Evac Syndicate.

RacingENRoguelikeAction RPGMonster Fighting

Dungeon Hunters [UPD] is a Roblox experience categorized under racing. Created on October 13, 2025, it currently has 3,051 players. The game has accumulated 217,392,962 lifetime visits and 1,799,335 favorites. It maintains a 98% like percentage.

Description (written by the developer; not a statement by this register)

😈 Monsters have invaded the whole world! 💥 Team up! Fight back! Defeat the monsters! 🎮 How to Play: 🚪 Random Rooms! What awaits behind the next door? Treasure or Terror? 💪 Fight & Survival! 76 Types of Monsters have invaded! Use Powerful Skills to lead your team to escape! ⚔️ Gacha & Collect! 19 Powerful Weapons to Unlock! Build your unbeatable equipment! 👑 Upgrade & Conquer! Grow stronger to Unlock New Worlds and take on greater challenges! 🔓 Code: NEW, 100liKES, 1K_LiKes, 5K_lIKes, 12K_LiKes, k25lIkES, 50liKeS_k, 120kLIKes, 200K_liKEs, k300_LIkEs Next Code at 500k likes! ❤️ Love the Game? Support Us! Like and favorite for updates! Join our group for exclusive CODES and new content! 🏷️ Tags: Action RPG, Roguelike, Competitive, PvE, Fight, Survival, Summon, Upgrade, Trait

Last updated by the developer 26 Aug 2026, 02:38 UTC.

1,676
playing (measured 4 Sept 2026, 10:50 UTC)
222,707,946
lifetime visits
98%
liked (488,617 👍 / 8,188 👎)
1,809,260
favourites (8.1 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6632,9651,8141,67610 August 20264 September 2026
325 measurements spanning 25 days, net -1,289. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 318–3,310 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 325
Measured (UTC)PlayersChange
4 Sept 2026, 10:501,676+269
4 Sept 2026, 09:501,407+8
4 Sept 2026, 08:501,399+31
4 Sept 2026, 07:501,368+74
4 Sept 2026, 06:501,294+22
4 Sept 2026, 05:501,272-192
4 Sept 2026, 04:501,464-40
4 Sept 2026, 03:501,504+270
4 Sept 2026, 02:501,234+140
4 Sept 2026, 01:501,094+31
4 Sept 2026, 00:501,063-555
3 Sept 2026, 23:501,618+440
3 Sept 2026, 22:501,178+186
3 Sept 2026, 21:50992+127
3 Sept 2026, 20:50865+45
3 Sept 2026, 19:50820-84
3 Sept 2026, 18:50904-103
3 Sept 2026, 17:501,007-102
3 Sept 2026, 16:501,109-147
3 Sept 2026, 15:501,256first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tower Ascent PremiumⅢ
499 R$
Tower Ascent PremiumⅡ
499 R$
Tower Ascent PremiumⅠ
499 R$
Weapon bar 3
299 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 20264 September 2026
326 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 326
Measured (UTC)% likedChange
4 Sept 2026, 10:5098no change
4 Sept 2026, 09:5098no change
4 Sept 2026, 08:5098no change
4 Sept 2026, 07:5098no change
4 Sept 2026, 06:5098no change
4 Sept 2026, 05:5098no change
4 Sept 2026, 04:5098no change
4 Sept 2026, 03:5098no change
4 Sept 2026, 02:5098no change
4 Sept 2026, 01:5098no change
4 Sept 2026, 00:5098no change
3 Sept 2026, 23:5098no change
3 Sept 2026, 22:5098no change
3 Sept 2026, 21:5098no change
3 Sept 2026, 20:5098no change
3 Sept 2026, 19:5098no change
3 Sept 2026, 18:5098no change
3 Sept 2026, 17:5098no change
3 Sept 2026, 16:5098no change
3 Sept 2026, 15:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.