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[🍃] Dungeon Heroes ⚔️

[🍃] Dungeon Heroes ⚔️

A Roblox experience owned by Dungeon Heroes | Twin Atlas.

RacingENRPGAnimeRNG

[🍃] Dungeon Heroes ⚔️ is a Roblox experience categorized under racing. Created on April 16, 2025, it has accumulated 276,324,154 lifetime visits and 478,315 favorites. Currently, 1,483 players are active. The title holds a 96% like percentage. Tags include Villain, Sword, Battle-hammer, Crafting, Anime, Magic, and RNG.

Description (written by the developer; not a statement by this register)

Fight & level up your stats through awesome dungeons using abilities and get epic loot! ⚔️ Can you defeat every boss in time!? ⌛ Max Level: INFINITE 💯 Get insane rolls on items & crit your way to victory! 🤸 Evade enemy attacks using your roll ability! 🗺️ Crossover into a world with 10 different realms 👥 Party up with friends or solo level your way through! 🥚 Collect pets & merge them to get them even stronger! 📆 Get rewards for completing cool daily quests Tags: Villain, Sword, Battle-hammer, Crafting, Anime, Magic, RNG

Last updated by the developer 3 Sept 2026, 19:55 UTC.

2,241
playing (measured 4 Sept 2026, 13:50 UTC)
280,583,726
lifetime visits
96%
liked (266,635 👍 / 10,145 👎)
488,320
favourites (1.7 per 1k visits)
16 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4165,4382,9272,24110 August 20264 September 2026
328 measurements spanning 25 days, net +1,140. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 328
Measured (UTC)PlayersChange
4 Sept 2026, 13:502,241+72
4 Sept 2026, 12:502,169+290
4 Sept 2026, 11:501,879+154
4 Sept 2026, 10:501,725+275
4 Sept 2026, 09:501,450+73
4 Sept 2026, 08:501,377-93
4 Sept 2026, 07:501,470-67
4 Sept 2026, 06:501,537+126
4 Sept 2026, 05:501,411+34
4 Sept 2026, 04:501,377-13
4 Sept 2026, 03:501,390+40
4 Sept 2026, 02:501,350-56
4 Sept 2026, 01:501,406+34
4 Sept 2026, 00:501,372+44
3 Sept 2026, 23:501,328+10
3 Sept 2026, 22:501,318+54
3 Sept 2026, 21:501,264+198
3 Sept 2026, 20:501,066+75
3 Sept 2026, 19:50991-55
3 Sept 2026, 18:501,046first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skip to Endgame! ✨
2,499 R$
Unique Lucky Rolls! 🌈
899 R$
Dual Wielding
799 R$
Ultra Lucky Rolls! 🌟
699 R$
+1 Loot Roll! 🎲
399 R$
Lucky Roll! 🍀
299 R$
+100 Inventory Slots! 🎒
199 R$
Starter Pack! 🎁
99 R$
Auto Sell Gamepass! 🪄
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Complete Shattered Forest · progression5,601,954 · 10.3% win
Complete Orion's Peak · progression3,491,014 · 6.0% win
Complete Deadman's Cove · progression1,888,555 · 3.5% win
Complete Flaming Depths · progression1,457,604 · 2.6% win
Complete Mosscrown Jungle · progression988,456 · 1.7% win
Complete Astral Abyss · progression915,272 · 1.4% win
Complete Shifting Sands · progression645,517 · 1.1% win
Complete Shimmering Caves · progression410,883 · 0.90% win
SK Scavenger Seugmin Paper Crown · collection354,761 · 0.00% win
SK Scavenger I.N. Bread Loaf · collection353,525 · 0.00% win
Complete Mushroom Forest · progression326,154 · 0.70% win
Complete Golden Realm · progression245,529 · 0.60% win
Complete Rumbling Plateau · progression85,760 · 0.20% win
Complete Twilight Grove · progression85,649 · 0.60% win
Complete Graveward Cathedral · progression79,270 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 20264 September 2026
329 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 329
Measured (UTC)% likedChange
4 Sept 2026, 13:5096no change
4 Sept 2026, 12:5096no change
4 Sept 2026, 11:5096no change
4 Sept 2026, 10:5096no change
4 Sept 2026, 09:5096no change
4 Sept 2026, 08:5096no change
4 Sept 2026, 07:5096no change
4 Sept 2026, 06:5096no change
4 Sept 2026, 05:5096no change
4 Sept 2026, 04:5096no change
4 Sept 2026, 03:5096no change
4 Sept 2026, 02:5096no change
4 Sept 2026, 01:5096no change
4 Sept 2026, 00:5096no change
3 Sept 2026, 23:5096no change
3 Sept 2026, 22:5096no change
3 Sept 2026, 21:5096no change
3 Sept 2026, 20:5096no change
3 Sept 2026, 19:5096no change
3 Sept 2026, 18:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.