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[❄️Xmas] Axo's RNG

[❄️Xmas] Axo's RNG

A Roblox experience owned by Axo's RNG.

SimulatorENRNGAurasObby

[❄️Xmas] Axo's RNG is a simulator experience created on 2024-03-24. The game has recorded 4,251,477 lifetime visits and 12,365 favorites. It maintains an 85% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Axo's RNG, the realm of fortune… The Luck is calling... In a world where luck rules, portals lead to unknown realms, and treasures fill. You are... lost in this bizarre realm! Destined to challenge the unpredictable force of RNG. Every step you take you make, could lead you to fortune. Will fortune favor you? Or will fate deal a cruel hand? 🔨 Forge Your Destiny: Step into the Blacksmith to forge powerful gloves to bend luck to your will. 💰 Coin Obby: Prove your skill on an Obby for 500 coins. Only if you’re worthy. 🛒 Hunt The Merchant: Roaming the map with treasures sold! ✨ 200+ Auras: Cast dazzling auras to show off your luck and style. 🪄Do you have what it takes to bend the chaos of RNG? ❤️ Thanks for 4M visits! Our Roblox Community: https://www.roblox.com/communities/32032540/Unknown-Journey#!/about

Last updated by the developer 8 Jun 2026, 09:32 UTC.

0
playing (measured 10 Aug 2026, 19:19 UTC)
4,251,477
lifetime visits
85%
liked (10,101 👍 / 1,846 👎)
12,371
favourites (2.9 per 1k visits)
24 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
299 R$
Quick roll
299 R$
Hunter
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Beginning · welcome454,453 · 0.00% win
Golden · other205,719 · 77.1% win
Mythical · other190,326 · 67.5% win
Electric · other139,613 · 43.4% win
Inflame · other131,157 · 77.1% win
Starlight · other59,448 · 28.9% win
Exotic · collection58,899 · 24.1% win
Stars of Axo · collection2,743 · 0.00% win
Endbringer · other925 · 0.00% win
Live Event · social224 · 0.00% win
Divine’s Wings · other211 · 0.00% win
Logicless Void · other197 · 0.00% win
Frost Bloom · other108 · 0.00% win
Glitch · other51 · 0.00% win
Unknown Journey · other24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0085no change
24 Aug 2026, 02:5385no change
14 Aug 2026, 02:5385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.