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[BENZINN🛢] StandBlox Remade | Standoff 2

[BENZINN🛢] StandBlox Remade | Standoff 2

A Roblox experience owned by self scripted studios.

ShooterENFPSStandoff 2 CloneBunny Hop

[BENZINN🛢] StandBlox Remade | Standoff 2 is a shooter experience created on 2024-03-30. The game has accumulated 12,868,476 lifetime visits and 48,300 favorites. Currently, two users are playing. The experience holds a 50% like percentage. It features first-person shooter mechanics with bunny hopping and voice chat capabilities.

Description (written by the developer; not a statement by this register)

🎟 Charms release promo! "charms2" 3 MILLION VISITS PROMO! - "scamblox" ( Prev promocode - eyezakk ) Solo developed first person fun shooter with bhop bunny hop (With voice chat if I may say) [🥇 MEDAL CLIP SUPPORT 🎥] 🎁 PREMIUM GIFTS 🎁 Unban appeal in the game's Community Server --------------CONSTANT----------------- Use code "plastic" and "promo" "takizava", "street_smile" --------------------------------------------- SHUTDOWN = UPDATE !!! R - Reload G - Drop weapon X - Unlock mouse Q - Quick weapon switch F - Inspect M - Menu B - Buy Shift - Shift Ctrl - Crouch Z, X, C - Markers [ - Fix menu Alt + LeftMouse - Close scope Also you can view binds in the settings (Old version (AND EXTREMELY BAD): https://www.roblox.com/games/3071366111) Tags: standoff 2, стандофф 2, стендофф 2, стандофф в роблоксе, standblox, standoffblox, стандоффблокс, stand blox, shooter, fpsgame, cs2, counter strike, stand, realistic, quake, movement

Last updated by the developer 10 Aug 2026, 18:57 UTC.

2
playing (measured 12 Aug 2026, 08:52 UTC)
12,868,476
lifetime visits
50%
liked (3,466 👍 / 3,478 👎)
48,338
favourites (3.8 per 1k visits)
30 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:521first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GY RAT GOLD PASS
300 R$
GOLD PASS
300 R$
Change clan color (forever)
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Be a god! · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5013 August 2026 — 50 % liked23 August 2026 — 50 % liked2 September 2026 — 50 % liked12 September 2026 — 50 % liked22 September 2026 — 50 % liked2 October 2026 — 50 % liked12 October 2026 — 50 % liked22 October 2026 — 50 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:1550no change
12 Oct 2026, 19:0650no change
2 Oct 2026, 19:0450no change
22 Sept 2026, 19:0150no change
12 Sept 2026, 18:5350no change
2 Sept 2026, 18:4950no change
23 Aug 2026, 18:4650no change
13 Aug 2026, 18:4550first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.