Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Remorseless] JStar's Towers ⭐

[Remorseless] JStar's Towers ⭐

A Roblox experience owned by JStars.

ObbyENTower DefenseObbyDifficulty Chart

[Remorseless] JStar's Towers ⭐ is an obby experience created on 2024-05-10. It records 2,588,531 lifetime visits and 95,844 favorites. Currently, 42 users are playing. The experience holds a 75% like percentage. It features 11 towers with 220 stages. Premium players receive specific in-game benefits. The game includes automatic tower generation and VIP server commands.

Description (written by the developer; not a statement by this register)

Welcome to ⭐ JStar's Towers ⭐ ✨ • Difficulty Chart Towers ➜ 16 Towers, Each With 20 Stages. Each Tower Is More Hard Than The Last! Can You Complete All? ✨ • Automatic Tower ➜ A Tower Generated With 6 Random Stages, With No Checkpoints, And The Simple Goal Of Reaching The End Before The Timer Runs Out! 🔨 • Current Towers: 11 (220 Stages) 🌟 • Premium Players Get a PREMIUM Pack, 20% Faster Free Skips and 15% Faster Free Spins! 🕵️‍♀️ • If You Find a Bug Or Have A Suggestion, Join Our Group and Post It On The Group Wall! 🔹 • Vip Servers Commands ➜ (Skip The Automatic Tower = /Skip) 🔸 • Console Controls ➜ (Shift Lock = LT) • (Respawn = Y / △) 🔔 Stay updated! FOLLOW and FAVORITE the game! 🔔 Tags: JStars, JSDCO2, JStarsTowers, Tower Difficulty Chart Obby, Tower, DCO, Difficulty Chart Tower.

Last updated by the developer 16 Jul 2026, 12:04 UTC.

42
playing (measured 10 Aug 2026, 17:22 UTC)
2,588,531
lifetime visits
75%
liked (3,292 👍 / 1,125 👎)
98,045
favourites (37.9 per 1k visits)
10 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:224first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Immortal Mode!
250 R$
Fusion Coil!
250 R$
Gravity Coil!
200 R$
Double Stars!
175 R$
Speed Coil!
150 R$
VIP!
150 R$
Double Exp!
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! :)1,367,251 · 100.0% win
Relaxed! · other908,216 · 100.0% win
Effortless! · other568,013 · 87.8% win
Simple! · other383,066 · 61.7% win
Play With Friends! · social250,673 · 28.6% win
Basic! · welcome240,154 · 40.7% win
30 Minutes! · progression225,705 · 39.4% win
Average! · other147,928 · 28.1% win
Moderate! · other117,048 · 23.4% win
1 Hour! · progression97,383 · 19.4% win
Intermediate! · progression75,735 · 15.4% win
Elementary! · other34,163 · 6.6% win
3 Hours! · progression10,329 · 1.6% win
Challenging! · other9,825 · 0.90% win
Huge Halo! · collection4,002 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:1775no change
24 Aug 2026, 07:1675no change
14 Aug 2026, 07:1575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.