No Shift-lock Tower
A Roblox experience owned by BlueCube Creations.
Tower defenseENtower defenseno shift-lock mechanicstage progression
No Shift-lock Tower is a tower-defense experience created on 2024-07-27. The game has accumulated 6,783,578 lifetime visits and 15,517 favorites. Currently, 10 players are active. The title features a 69% like percentage and includes 260 stages out of a total of 300 available levels.
Description (written by the developer; not a statement by this register)
⭐ Welcome to Tower but there's no Shift-lock! - Unlike any normal towers you've ever played. In this tower, "shift-lock" is basically non-existent, every idea from the simplest to the craziest about not using shift-lock will be shown in this exciting journey! So will you beat it? Let's find out! 🎮 Control (Computer, Console): - Reset Character (R, Y) 📝 Your progress is saved automatically, use stage transfer < > to go back to your current stage. 🗺️ Total stages: 260/300.
Last updated by the developer 6 Jul 2026, 13:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:36 | 27 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:06 | 69 | no change |
| 13 Aug 2026, 23:06 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.