🧠NEED MORE STUDYING🧠
A Roblox experience owned by Bored In Space.
AdventureENmemestorymultiple endings
🧠NEED MORE STUDYING🧠 is an adventure experience created on 2024-05-16. It has recorded 1,274,284 lifetime visits and currently has 10 players online. The experience holds a 76% like percentage and 2,370 favorites. The description references a test scenario and multiple endings.
Description (written by the developer; not a statement by this register)
mineblox 2 is finally released! you go to play it.. and realize you have a test tomorrow. with an iq of zero, just how will you get smarter? 🤔 🗣️ join the community for an EXCLUSIVE gear! https://www.roblox.com/communities/14875319/Bored-In-Space 💯 there are SEVERAL ENDINGS, we encourage you to replay and get them! 👍 like the game so the next update will be released FASTER! 🔥 REJOIN the game when buying game passes! ❤️ THANKS FOR 400K VISITS!! this game is inspired by "NEED MORE" games such as "NEED MORE HEAT" and "NEED MORE FRIENDS" 🔥 ⚠️ if you experience any bugs, let me know through the group forums or the feedback system! TAGS: roblox, game, funny, meme, need more studying, endings, ending, heat, friends, cold, smart, study, knowledge, popular, squid games, games, squid, nerd, lol, joke, nuke, explosion, gi hun, sung woo, sigma, classic, need, more, study, heat, fyp, adventure, story, classic, new, update, cool, retro, update, updates
Last updated by the developer 20 Jul 2026, 17:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:02 | 10 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:45 | 76 | no change |
| 14 Aug 2026, 13:38 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.