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[💧DAGON] KAIZEN

[💧DAGON] KAIZEN

A Roblox experience owned by Lajebo Games x Kaizen.

RoleplayENanimejujutsu kaisenrpg

[💧DAGON] KAIZEN is a Roblox roleplay experience created on 2024-05-29. The game currently has 2246 players online. It has accumulated 102,453,988 lifetime visits and 210,592 favorites. The title holds a 93% like percentage. Players engage in roleplay activities involving hidden secrets and character progression within the specified genre.

Description (written by the developer; not a statement by this register)

Welcome to the world of KAIZEN! Navigate & discover hidden secrets, help those in need, and hone your Cursed Technique as you carve your own path to become the best Jujutsu Sorcerer of all time. CODES : QOL! MissileFist > 💧DAGON - report issues & give us feedback in server below! > NEW CODE AT 200K LIKES! > MAX LEVEL: 950 🔹 GAMEPLAY 🔓 Explore to discover & unlock your Innate Technique ⚔️ Master different Fighting Styles & Weapons 💀 Defeat foes to rank up to become a Special Grade Sorcerer 🫂 Party with friends, complete missions, & more 🎮 CONTROLS (PC only | Console + Mobile in server below) 🛡️ F – Block ⚡ Q – Dash 🏃 Ctrl – Sprint 🥊 T - Companion 🐴 J - Mount 🧗 Double Space – Wall Climbing + Wall Running (unlocked at higher levels)

Last updated by the developer 3 Sept 2026, 21:48 UTC.

785
playing (measured 4 Sept 2026, 00:50 UTC)
104,524,100
lifetime visits
93%
liked (192,531 👍 / 14,047 👎)
214,835
favourites (2.1 per 1k visits)
29 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5013,7222,111.578510 August 20264 September 2026
315 measurements spanning 24 days, net -2,155. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–4,205 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 315
Measured (UTC)PlayersChange
4 Sept 2026, 00:50785+5
3 Sept 2026, 23:50780-24
3 Sept 2026, 22:50804+68
3 Sept 2026, 21:50736+1
3 Sept 2026, 20:50735-9
3 Sept 2026, 19:50744+50
3 Sept 2026, 18:50694-23
3 Sept 2026, 17:50717-18
3 Sept 2026, 16:50735+23
3 Sept 2026, 15:50712+3
3 Sept 2026, 14:50709+64
3 Sept 2026, 13:50645+7
3 Sept 2026, 12:50638+67
3 Sept 2026, 11:50571+70
3 Sept 2026, 07:50501-8
3 Sept 2026, 06:50509-17
3 Sept 2026, 05:50526-49
3 Sept 2026, 04:50575-52
3 Sept 2026, 03:50627-81
3 Sept 2026, 02:50708first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
Auto Clan Spin
499 R$
Inventory Curse
499 R$
Fast Clan Spin
399 R$
Triple Binding Vow Spin
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 20264 September 2026
316 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 316
Measured (UTC)% likedChange
4 Sept 2026, 00:5093no change
3 Sept 2026, 23:5093no change
3 Sept 2026, 22:5093no change
3 Sept 2026, 21:5093no change
3 Sept 2026, 20:5093no change
3 Sept 2026, 19:5093no change
3 Sept 2026, 18:5093no change
3 Sept 2026, 17:5093no change
3 Sept 2026, 16:5093no change
3 Sept 2026, 15:5093no change
3 Sept 2026, 14:5093no change
3 Sept 2026, 13:5093no change
3 Sept 2026, 12:5093no change
3 Sept 2026, 11:5093no change
3 Sept 2026, 07:5093no change
3 Sept 2026, 06:5093no change
3 Sept 2026, 05:5093no change
3 Sept 2026, 04:5093no change
3 Sept 2026, 03:5093no change
3 Sept 2026, 02:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.