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Mega Escape: Pony Factory

Mega Escape: Pony Factory

A Roblox experience owned by COOL DAD GAMES.

AdventureENparkourboss fightsstory-driven

Mega Escape: Pony Factory is an adventure experience created on 2024-07-08. It records 29,943,979 lifetime visits and 62 concurrent players. The title holds 29,143 favorites and maintains a 57% like percentage. The game features parkour, combat, and cutscenes within its adventure genre classification.

Description (written by the developer; not a statement by this register)

This game contains parkour, story cutscenes, fights with enemies and bosses. Are you ready to break out of Pony Factory?! Well let's do this! Overcome All the challenges of the factory. Also check out our new game - Mega Escape: Dental Clinic. You can also watch a story based on this game on Youtube channel Cooldad. Watching it might improve your experience with the game. This game features: - Engaging parkour - Various interactions with the environment - Numerous enemies - Several types of weapons - Epic boss fights - Awesome cutscenes - Many different buffs and abilities - Collectible tapes that unlock watching a story in game

Last updated by the developer 15 Jul 2026, 09:33 UTC.

62
playing (measured 10 Aug 2026, 15:05 UTC)
29,943,979
lifetime visits
57%
liked (5,354 👍 / 4,044 👎)
29,819
favourites (1.0 per 1k visits)
8 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0545first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Flight
799 R$
Infinite Health
599 R$
Blaster
499 R$
Doomgun
379 R$
BFG
349 R$
Minigun
219 R$
Super Jump
149 R$
Car
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,780,696 · 100.0% win
Start · welcome7,353,831 · 100.0% win
Storage · other2,899,280 · 41.2% win
Elevator · other1,327,498 · 17.1% win
Kitchen · other1,151,993 · 14.8% win
Laboratory · other693,580 · 8.8% win
Lava zone · progression611,390 · 6.8% win
The past · other583,367 · 6.4% win
Final boss · progression418,271 · 4.7% win
Victory Easy · progression355,521 · 2.2% win
Victory Hard · progression2,861 · 0.00% win
Cool Sponsor · other118 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5723 August 2026 — 57 % liked2 September 2026 — 57 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3857no change
23 Aug 2026, 15:3157first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.