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[⚠️Pre-Alpha ] Beast Force

[⚠️Pre-Alpha ] Beast Force

A Roblox experience owned by MustacheDev.

OtherENpre-alphabeastaction

Beast Force is an other genre Roblox experience created on 2024-07-29. The pre-alpha version records 15 concurrent players, 6,623,848 lifetime visits, an 83% like percentage, and 54,357 favorites. The developer notes that this version receives no further content or bug fixes, though player data remains recorded.

Description (written by the developer; not a statement by this register)

⚠️ Reminder: This is a pre-alpha version. A new version is currently being worked on, so this pre-alpha version will no longer receive additional content or bug fixes. However, your data will be recorded to mark that you have played the pre-alpha version, and you will not be able to obtain limited items.

Last updated by the developer 26 Apr 2026, 04:30 UTC.

15
playing (measured 10 Aug 2026, 16:37 UTC)
6,623,848
lifetime visits
83%
liked (17,604 👍 / 3,529 👎)
54,454
favourites (8.2 per 1k visits)
29 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:379first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Meet the Commander · other703 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:1983no change
23 Aug 2026, 23:1883no change
13 Aug 2026, 23:1883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.