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Threadville 🧵

Threadville 🧵

A Roblox experience owned by Super Skeleton Studio.

HorrorENhorrorescape roompuppet theme

Threadville 🧵 is a horror experience created on 2024-08-01. It has accumulated 37,511,816 lifetime visits and 297,578 favorites. Currently, 69 users are playing. The game holds an 83% like percentage. It draws inspiration from Welcome Home and Rainbow Friends.

Description (written by the developer; not a statement by this register)

You find yourself transported by a magic mirror into a world of puppets, where someone ... or something ... is trying to stop you from leaving. Will you call Threadville home? A game inspired by Welcome Home and Rainbow Friends.

Last updated by the developer 6 Aug 2026, 01:34 UTC.

69
playing (measured 10 Aug 2026, 15:21 UTC)
37,511,816
lifetime visits
83%
liked (51,621 👍 / 10,704 👎)
302,888
favourites (8.1 per 1k visits)
1 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:21945first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Healing Hands
425 R$
Color Wheel Access
349 R$
Button Frenzy
222 R$
Divine Wings Set
139 R$
Veena's Pack
99 R$
Oliver's Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Threadville! · welcome10,996,541 · 100.0% win
Don't Panic · other1,182,022 · 5.0% win
Start Panicking · other1,163,324 · 0.00% win
Dog Trainer · other280,260 · 2.8% win
...What happens now? · other279,979 · 2.8% win
The Hatch · other96,275 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8323 August 2026 — 83 % liked2 September 2026 — 83 % liked12 September 2026 — 83 % liked22 September 2026 — 83 % liked2 October 2026 — 83 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:1783no change
12 Oct 2026, 15:1583no change
2 Oct 2026, 15:0883no change
22 Sept 2026, 15:0783no change
12 Sept 2026, 15:0683no change
2 Sept 2026, 15:0383no change
23 Aug 2026, 14:5183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

threadville.fandom.com1 active editors · 2,002 edits
47 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.