[UPD] Dying2Parkour DEMO
A Roblox experience owned by RedScarf Studio.
AdventureENopen-worldDying Light inspiredskill progression
[UPD] Dying2Parkour DEMO is an adventure experience on Roblox, created in 2024, with over 8.5 million lifetime visits. It records 85 playing now, a like rating of 82%, 63,811 favourites.
Description (written by the developer; not a statement by this register)
Welcome to Dying2Parkour; an open-world parkour game where you evolve your movement skills to conquer the ever-expanding world! Master your parkour skills, discover hidden routes, and push your limits as you progress through a environment built for exploration and freedom. Currently in its demo stage, Dying2Parkour offers a glimpse into what’s to come. Future updates will introduce new features such as skill trees, minigames, party systems, time trials, gears, and more, all designed to enhance the gameplay and make the game seem more alive. Inspired by the Dying Light franchise, Dying2Parkour reimagines its core parkour mechanics into a new and standalone experience with its own style and identity.
Last updated by the developer 14 Aug 2026, 02:39 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Sept 2026, 04:50 | 85 | -42 |
| 9 Sept 2026, 03:50 | 127 | -10 |
| 9 Sept 2026, 02:50 | 137 | -48 |
| 9 Sept 2026, 01:50 | 185 | -25 |
| 9 Sept 2026, 00:50 | 210 | -1 |
| 8 Sept 2026, 23:50 | 211 | -18 |
| 8 Sept 2026, 22:50 | 229 | +6 |
| 8 Sept 2026, 21:50 | 223 | -16 |
| 8 Sept 2026, 20:50 | 239 | -23 |
| 8 Sept 2026, 19:50 | 262 | -101 |
| 8 Sept 2026, 18:50 | 363 | +16 |
| 8 Sept 2026, 17:50 | 347 | -99 |
| 8 Sept 2026, 16:50 | 446 | +14 |
| 8 Sept 2026, 15:50 | 432 | +66 |
| 8 Sept 2026, 14:50 | 366 | +17 |
| 8 Sept 2026, 13:50 | 349 | -14 |
| 8 Sept 2026, 12:50 | 363 | +64 |
| 8 Sept 2026, 11:50 | 299 | +59 |
| 8 Sept 2026, 10:50 | 240 | +19 |
| 8 Sept 2026, 09:50 | 221 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 22:49 | 83 | no change |
| 12 Oct 2026, 22:48 | 83 | +1 |
| 2 Oct 2026, 22:48 | 82 | no change |
| 22 Sept 2026, 22:47 | 82 | no change |
| 12 Sept 2026, 22:47 | 82 | no change |
| 9 Sept 2026, 04:50 | 82 | no change |
| 9 Sept 2026, 03:50 | 82 | no change |
| 9 Sept 2026, 02:50 | 82 | no change |
| 9 Sept 2026, 01:50 | 82 | no change |
| 9 Sept 2026, 00:50 | 82 | no change |
| 8 Sept 2026, 23:50 | 82 | no change |
| 8 Sept 2026, 22:50 | 82 | no change |
| 8 Sept 2026, 21:50 | 82 | no change |
| 8 Sept 2026, 20:50 | 82 | no change |
| 8 Sept 2026, 19:50 | 82 | no change |
| 8 Sept 2026, 18:50 | 82 | no change |
| 8 Sept 2026, 17:50 | 82 | no change |
| 8 Sept 2026, 16:50 | 82 | no change |
| 8 Sept 2026, 15:50 | 82 | no change |
| 8 Sept 2026, 14:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.