[UPD] Dying2Parkour DEMO
A Roblox experience owned by RedScarf Studio.
AdventureENopen-worldDying Light inspiredskill progression
[UPD] Dying2Parkour DEMO is an adventure experience created on 2024-08-04. It has accumulated 7,379,577 lifetime visits and 55,052 favorites. Currently, 370 users are playing. The experience holds an 82% like percentage. The description indicates it is an open-world parkour game in its demo stage, inspired by the Dying Light franchise, with planned future updates.
Description (written by the developer; not a statement by this register)
Welcome to Dying2Parkour; an open-world parkour game where you evolve your movement skills to conquer the ever-expanding world! Master your parkour skills, discover hidden routes, and push your limits as you progress through a environment built for exploration and freedom. Currently in its demo stage, Dying2Parkour offers a glimpse into what’s to come. Future updates will introduce new features such as skill trees, minigames, party systems, time trials, gears, and more, all designed to enhance the gameplay and make the game seem more alive. Inspired by the Dying Light franchise, Dying2Parkour reimagines its core parkour mechanics into a new and standalone experience with its own style and identity.
Last updated by the developer 14 Aug 2026, 02:39 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 07:50 | 323 | +68 |
| 5 Sept 2026, 06:50 | 255 | +8 |
| 5 Sept 2026, 05:50 | 247 | -1 |
| 5 Sept 2026, 04:50 | 248 | +39 |
| 5 Sept 2026, 03:50 | 209 | -92 |
| 5 Sept 2026, 02:50 | 301 | +3 |
| 5 Sept 2026, 01:50 | 298 | +35 |
| 5 Sept 2026, 00:50 | 263 | -26 |
| 4 Sept 2026, 23:50 | 289 | -46 |
| 4 Sept 2026, 22:50 | 335 | +30 |
| 4 Sept 2026, 21:50 | 305 | -68 |
| 4 Sept 2026, 20:50 | 373 | -111 |
| 4 Sept 2026, 19:50 | 484 | -5 |
| 4 Sept 2026, 18:50 | 489 | -29 |
| 4 Sept 2026, 17:50 | 518 | -3 |
| 4 Sept 2026, 16:50 | 521 | -15 |
| 4 Sept 2026, 15:50 | 536 | +17 |
| 4 Sept 2026, 14:50 | 519 | +65 |
| 4 Sept 2026, 13:50 | 454 | +69 |
| 4 Sept 2026, 12:50 | 385 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 07:50 | 82 | no change |
| 5 Sept 2026, 06:50 | 82 | no change |
| 5 Sept 2026, 05:50 | 82 | no change |
| 5 Sept 2026, 04:50 | 82 | no change |
| 5 Sept 2026, 03:50 | 82 | no change |
| 5 Sept 2026, 02:50 | 82 | no change |
| 5 Sept 2026, 01:50 | 82 | no change |
| 5 Sept 2026, 00:50 | 82 | no change |
| 4 Sept 2026, 23:50 | 82 | no change |
| 4 Sept 2026, 22:50 | 82 | no change |
| 4 Sept 2026, 21:50 | 82 | no change |
| 4 Sept 2026, 20:50 | 82 | no change |
| 4 Sept 2026, 19:50 | 82 | no change |
| 4 Sept 2026, 18:50 | 82 | no change |
| 4 Sept 2026, 17:50 | 82 | no change |
| 4 Sept 2026, 16:50 | 82 | no change |
| 4 Sept 2026, 15:50 | 82 | no change |
| 4 Sept 2026, 14:50 | 82 | no change |
| 4 Sept 2026, 13:50 | 82 | no change |
| 4 Sept 2026, 12:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.