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Spellgrounds 🔮

Spellgrounds 🔮

A Roblox experience owned by Spellgrounds.

Fighting & PvPENpvpmagicelements

Spellgrounds is a fighting-pvp Roblox experience created on 2024-08-15. It currently has 89 players online and 3,735,656 lifetime visits. The game holds a 69% like percentage and 17,131 favorites. It is available on all platforms and features element level saving mechanics.

Description (written by the developer; not a statement by this register)

🚨Exploiting will result in a permanant ban. We do not appeal our bans🚨 ⚠️[GAME IS IN BETA] You MAY encounter bugs, be patient and report to the community for swift fixes. ⚠️ 🎮🖥️📱AVAILABLE ON ALL PLATFORMS! 📝ELEMENT LEVELS SAVE - Switch to from one to another and retain your levels. ⭐NEXT CODE AT 5000 LIKES! ⭐ ⚙️CONTROLS Block - F / ButtonY M1 - Left Click / ButtonX Sprint - LeftCTRL / ButtonL3 Skills - Hold tools / Hold ButtonR2 Down Slam - Double Jump + M1 Dash - Q / ButtonB Mana Burst - R / ButtonR1 Welcome to Spellgrounds, a battleground of magic where you unleash powerful spells, duel other mages, and master the elements to become the strongest caster alive. 🚌There are ziplines across the map to make travelling easier, try them out. [Premium Players receive a +20% luck boost on spinning elements] Tags: Elements, Elemental, pvp, Anime, Ability, Battlegrounds, Battle, Fighting, Magic, Combat, Awakening, Powers, RNG ⬇️CODES FOUND IN COMMUNITY BELOW

Last updated by the developer 28 Jul 2026, 06:16 UTC.

89
playing (measured 10 Aug 2026, 20:01 UTC)
3,735,656
lifetime visits
69%
liked (5,922 👍 / 2,707 👎)
17,426
favourites (4.7 per 1k visits)
15 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:01143first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
999 R$
2x Exp
499 R$
Fast Spin
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:0469no change
14 Aug 2026, 04:0369first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.