[UPD] Asylum Life 🔊
A Roblox experience owned by Asylum Life Community.
RoleplayENasylum RPorderly vs patientfacility
Asylum Life, a roleplay experience created in 2024, lets players act as orderlies or patients in an institutional setting. It has 295,472,260 visits and 1,905,399 favorites. 83% of its votes are positive. As of this reading, 8,459 players are in the game.
Description (written by the developer; not a statement by this register)
🔪 You’ve been locked up in this facility masquerading as an Asylum for mysterious reasons! You can either choose to be an Orderly to protect the staff or a Patient to cause some mischief 😈 Beware though—the Orderlies will arrest you if you cause too much chaos! As a patient, you can mop up spills or talk to Mitch to get Credits 💵 ❗ Update | August 14th, 2026 ❗ 🔹 Dance Pack #7 🔹 Apex Patient Adjustments! 🔹 Movie Theater! 🔹 & more! 🌍 Available on all platforms 💻🎮📱🖥️ 👍 Make sure to LIKE and FAVORITE the game for more updates! 🔊 (VC) Voice Chat is strongly recommended for the best experience. ❗ In-game Rules! https://devforum.roblox.com/t/3938133 🤪 Join the crazies by joining the group below to stay updated! https://www.roblox.com/groups/5819563
Last updated by the developer 25 Oct 2026, 18:50 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 09:50 | 5,077 | +345 |
| 26 Oct 2026, 08:50 | 4,732 | +63 |
| 26 Oct 2026, 07:50 | 4,669 | +464 |
| 26 Oct 2026, 06:50 | 4,205 | +3 |
| 26 Oct 2026, 05:50 | 4,202 | -161 |
| 26 Oct 2026, 04:50 | 4,363 | -79 |
| 26 Oct 2026, 03:50 | 4,442 | -539 |
| 26 Oct 2026, 02:50 | 4,981 | -700 |
| 26 Oct 2026, 01:50 | 5,681 | -324 |
| 26 Oct 2026, 00:50 | 6,005 | +158 |
| 25 Oct 2026, 23:50 | 5,847 | -399 |
| 25 Oct 2026, 22:50 | 6,246 | -621 |
| 25 Oct 2026, 21:50 | 6,867 | -803 |
| 25 Oct 2026, 20:50 | 7,670 | -1,805 |
| 25 Oct 2026, 19:50 | 9,475 | +1,566 |
| 25 Oct 2026, 18:50 | 7,909 | -515 |
| 25 Oct 2026, 17:50 | 8,424 | +43 |
| 25 Oct 2026, 16:50 | 8,381 | -74 |
| 25 Oct 2026, 15:50 | 8,455 | +11 |
| 25 Oct 2026, 14:50 | 8,444 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Fun with friends | Change |
|---|---|---|
| 26 Oct 2026, 09:25 | 26 | no change |
| 26 Oct 2026, 08:25 | 26 | no change |
| 26 Oct 2026, 07:25 | 26 | no change |
| 26 Oct 2026, 06:25 | 26 | no change |
| 26 Oct 2026, 05:25 | 26 | no change |
| 26 Oct 2026, 04:25 | 26 | no change |
| 26 Oct 2026, 03:25 | 26 | no change |
| 26 Oct 2026, 02:25 | 26 | no change |
| 26 Oct 2026, 01:25 | 26 | no change |
| 26 Oct 2026, 00:25 | 26 | +1 |
| 25 Oct 2026, 23:25 | 25 | no change |
| 25 Oct 2026, 22:25 | 25 | -1 |
| 25 Oct 2026, 21:25 | 26 | no change |
| 25 Oct 2026, 20:25 | 26 | no change |
| 25 Oct 2026, 19:25 | 26 | -19 |
| 25 Oct 2026, 18:25 | 45 | no change |
| 25 Oct 2026, 17:25 | 45 | no change |
| 25 Oct 2026, 16:25 | 45 | no change |
| 25 Oct 2026, 15:25 | 45 | no change |
| 25 Oct 2026, 14:25 | 45 | first reading |
Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 09:50 | 83 | no change |
| 26 Oct 2026, 08:50 | 83 | no change |
| 26 Oct 2026, 07:50 | 83 | no change |
| 26 Oct 2026, 06:50 | 83 | no change |
| 26 Oct 2026, 05:50 | 83 | no change |
| 26 Oct 2026, 04:50 | 83 | no change |
| 26 Oct 2026, 03:50 | 83 | no change |
| 26 Oct 2026, 02:50 | 83 | no change |
| 26 Oct 2026, 01:50 | 83 | no change |
| 26 Oct 2026, 00:50 | 83 | no change |
| 25 Oct 2026, 23:50 | 83 | no change |
| 25 Oct 2026, 22:50 | 83 | no change |
| 25 Oct 2026, 21:50 | 83 | no change |
| 25 Oct 2026, 20:50 | 83 | no change |
| 25 Oct 2026, 19:50 | 83 | no change |
| 25 Oct 2026, 18:50 | 83 | no change |
| 25 Oct 2026, 17:50 | 83 | no change |
| 25 Oct 2026, 16:50 | 83 | no change |
| 25 Oct 2026, 15:50 | 83 | no change |
| 25 Oct 2026, 14:50 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Roblox ADMIN in the INSANE ASYLUM”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 6 Sept 2026, 03:20 UTC.