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[JUMP ROPE] Squid Game (Season 3)

[JUMP ROPE] Squid Game (Season 3)

A Roblox experience owned by Happy Happy Hippo.

MinigamesENSquid Game IPMini-gamesHide and Seek

[JUMP ROPE] Squid Game (Season 3) is a minigames experience created on 2024-11-06. It has accumulated 176,374,455 lifetime visits and 70,441 favorites. Currently, 318 players are active. The title holds an 86% like percentage. The description lists multiple game modes including Hide and Seek, Jump Rope, and Red Light Green Light.

Description (written by the developer; not a statement by this register)

New game under testing, report bugs and concerns in our group wall! SEASON 3 IS HERE! Games: 🔪HIDE AND SEEK *NEW* 🪢JUMP ROPE *NEW* 🚦RED LIGHT GREEN LIGHT 🌈SIX-LEGGED PENTATHLON *NEW* 🍪DALGONA (Honeycomb) 🚪MINGLE *NEW* 🔍GLASS STEPPING STONES 💪TUG OF WAR 🦑SQUID GAME tags: Squid game 2, Squid game 3, Keys and knives, hide and seek, jump rope, sky game, Mingle, survive, Marbles, Red Light, Green Light, glass bridge, tug of war

Last updated by the developer 9 Dec 2025, 20:16 UTC.

316
playing (measured 4 Sept 2026, 17:50 UTC)
177,357,037
lifetime visits
86%
liked (62,457 👍 / 10,222 👎)
71,382
favourites (0.4 per 1k visits)
6 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

11584147831610 August 20264 September 2026
332 measurements spanning 25 days, net -238. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6–950 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 332
Measured (UTC)PlayersChange
4 Sept 2026, 17:50316-46
4 Sept 2026, 16:50362-5
4 Sept 2026, 15:50367+38
4 Sept 2026, 14:50329+9
4 Sept 2026, 13:50320-44
4 Sept 2026, 12:50364+70
4 Sept 2026, 11:50294+14
4 Sept 2026, 10:50280+92
4 Sept 2026, 09:50188+43
4 Sept 2026, 08:50145+15
4 Sept 2026, 07:50130-1
4 Sept 2026, 06:50131+16
4 Sept 2026, 05:50115-41
4 Sept 2026, 04:50156+19
4 Sept 2026, 03:50137-63
4 Sept 2026, 02:50200-35
4 Sept 2026, 01:50235-48
4 Sept 2026, 00:50283-558
3 Sept 2026, 23:50841+256
3 Sept 2026, 22:50585first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Game Admin
2,400 R$
Permanent Frontman
1,499 R$
Permanent Guard
899 R$
x2 Frontman
399 R$
x2 Cash
299 R$
Speed Coil
199 R$
x2 Guard
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome76,301,366 · 100.0% win
Win · progression1,821,579 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 20264 September 2026
331 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 331
Measured (UTC)% likedChange
4 Sept 2026, 17:5086no change
4 Sept 2026, 16:5086no change
4 Sept 2026, 15:5086no change
4 Sept 2026, 14:5086no change
4 Sept 2026, 13:5086no change
4 Sept 2026, 12:5086no change
4 Sept 2026, 11:5086no change
4 Sept 2026, 10:5086no change
4 Sept 2026, 09:5086no change
4 Sept 2026, 08:5086no change
4 Sept 2026, 07:5086no change
4 Sept 2026, 06:5086no change
4 Sept 2026, 05:5086no change
4 Sept 2026, 04:5086no change
4 Sept 2026, 03:5086no change
4 Sept 2026, 02:5086no change
4 Sept 2026, 01:5086no change
4 Sept 2026, 00:5086no change
3 Sept 2026, 23:5086no change
3 Sept 2026, 22:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.