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[NEW UPD] FNAF Battlegrounds

[NEW UPD] FNAF Battlegrounds

A Roblox experience owned by Zaku's Games.

Fighting & PvPENFive Nights at Freddy'sFightingPvP

[NEW UPD] FNAF Battlegrounds is a fighting-pvp experience created on 2024-11-17. The game has recorded 21,821,462 lifetime visits and 102,449 favorites. Currently, 40 players are active. The title holds an 81% like percentage. It features combat mechanics inspired by other battlegrounds titles.

Description (written by the developer; not a statement by this register)

🐻 Welcome to FNAF Battlegrounds! Fight others using your favorite characters from FNAF. Can you be the strongest? 📱💻🎮 Available on ALL devices (CONSOLE, PC, MOBILE) ⭐ Like and favorite the game for more updates! 🖥️ Controls Left Click - punch 1-4 - Skills G - awakening F - block Q - dash Q (while ragdolled) - evasive Inspired by other Battlegrounds games. Have fun! 🤖 tags fnaf, battlegrounds, tsb, five nights at freddy's, jujutsu shenanigans, freddy

Last updated by the developer 9 Aug 2026, 23:21 UTC.

40
playing (measured 10 Aug 2026, 15:17 UTC)
21,821,462
lifetime visits
80%
liked (53,392 👍 / 13,037 👎)
103,452
favourites (4.7 per 1k visits)
17 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1733first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shadow Bonnie
1,500 R$
Early Access
250 R$
Private Server Plus
200 R$
VIP
200 R$
Toxic Emotes
100 R$
Kill Sound
100 R$
Extra Emote Slots
99 R$
Awakening Outfit
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Kill · progression3,194,684 · 0.00% win
10 Kills · other623,215 · 0.00% win
100 Kills · progression42,874 · 0.00% win
Meet Owner · social837 · 0.00% win
1,000 Kills · progression811 · 0.00% win
10,000 Kills · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808180.513 August 2026 — 81 % liked23 August 2026 — 81 % liked2 September 2026 — 80 % liked12 September 2026 — 80 % liked22 September 2026 — 80 % liked2 October 2026 — 80 % liked12 October 2026 — 80 % liked22 October 2026 — 80 % liked13 August 202622 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:5280no change
12 Oct 2026, 16:5080no change
2 Oct 2026, 16:4980no change
22 Sept 2026, 16:4880no change
12 Sept 2026, 16:4680no change
2 Sept 2026, 16:3880-1
23 Aug 2026, 16:2381no change
13 Aug 2026, 16:1881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.