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✏️ Draw Together! [2 Player Obby]

✏️ Draw Together! [2 Player Obby]

A Roblox experience owned by ZigZap.

✏️ Draw Together! [2 Player Obby] is a Roblox experience created on 2024-12-30. It supports two players in a cooperative drawing and obstacle-erasing gameplay loop. The game has accumulated 6,687,523 lifetime visits and 337,334 favorites. Currently, 71 users are playing. The title has an 80% like percentage. No specific genre classification is recorded in the data.

Description (written by the developer; not a statement by this register)

👍LIKE THE GAME FOR UPDATES! ⚠️ THIS GAME IS MADE FOR 2 PLAYERS ⚠️ ✏️ One player draws a path, one player erases obstacles! Work together to reach the end of the obby! Be creative! There are many different ways to complete this obby! ERASER TIP: The eraser can refill the artist's led by erasing their path! Artist Tip: Correctly positioning your camera helps you draw more accurately! If you are struggling, try using the camera modes to help with camera positioning! The 'Default' Camera Mode gives you the most freedom to draw, but if you are having issues try the other camera modes 🎁 LIKE AND JOIN THE GROUP FOR A FREE REVIVE + PENCIL ⭐ FAVORITE THE GAME FOR A FREE REVIVE + ERASER Can't find a partner? Try inviting a friend to pair up with! This game is more enjoyable with a friend! This is a new game — you might run into some bugs! Please report them in the group so we can fix them fast! 🌍 New worlds coming soon!

Last updated by the developer 27 Jul 2026, 03:35 UTC.

71
playing (measured 10 Aug 2026, 17:32 UTC)
6,687,523
lifetime visits
80%
liked (3,118 👍 / 764 👎)
343,969
favourites (51.4 per 1k visits)
30 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3248first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Crayon
149 R$
Highlighter
129 R$
Soap
129 R$
Mechanical Pencil
129 R$
Bubble Wand
129 R$
Whiteout
119 R$
x2 Led!
109 R$
x2 Clear All!
99 R$
Foam Eraser
79 R$
The Pen
79 R$
Sand Eraser
79 R$
Change Path Color
75 R$
Eraser Tip
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,430,080 · 100.0% win
Beat World 1 (Grass) · progression10,951 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:1880no change
13 Aug 2026, 23:1780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.