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Dress & Switch

Dress & Switch

A Roblox experience owned by Playpad.

RoleplayENfashionsocialUGC

Dress & Switch is a roleplay experience created on 2025-02-27. It has accumulated 1,618,526 lifetime visits and 3,334 favorites. Currently, one user is playing. The game holds a 44% like percentage. Players dress up, switch outfits mid-round, and vote on runways using UGC items.

Description (written by the developer; not a statement by this register)

Dress up, switch outfits, and walk the runway 💄✨ Create looks under pressure as outfits swap between partners mid-round. Adapt fast, get creative, and see who pulls it together by the end! ⭐ Dress, switch, and style with a partner 👗 Hundreds of UGC items to mix and match 🔄 Outfit switches mid-round - expect chaos 💃 Pose on the runway and vote for your favorites ⚠️ Bugs, issues, or feedback? Let us know via feedback! We check every report and suggestion. [✨ NEW] We've listened to your feedback and added several new features to the game! This includes freeplay, choosing your partners, and overall a much smoother experience.

Last updated by the developer 29 Jun 2026, 05:45 UTC.

1
playing (measured 11 Aug 2026, 15:35 UTC)
1,618,526
lifetime visits
44%
liked (389 👍 / 499 👎)
3,375
favourites (2.1 per 1k visits)
27 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:351first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4414 August 2026 — 44 % liked24 August 2026 — 44 % liked3 September 2026 — 44 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0044no change
24 Aug 2026, 11:3644no change
14 Aug 2026, 11:3544first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.