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[NEW]  Ryan's Difficulty Chart Obby

[NEW] Ryan's Difficulty Chart Obby

A Roblox experience owned by Obby Maniacs 2.

ObbyENdifficulty chartparkourrage quit

Description (written by the developer; not a statement by this register)

❗Each stage in this obby gets harder and harder as you play, so play until you eventually rage quit!❗ ⭐Like the game, invite a friend, and join the group to receive a free skip in game!⭐ ☠️Only .001% of players reach the end☠️ Current Stages- 218 Tags (ignore)- wraparound obby, difficulty chart obby, platformer, parkour, obstacle course, impossible obby, jumps, , toh, etoh, ladder flick, truss flick, easy obby, wraparound dco, obby but,

Last updated by the developer 10 Jul 2026, 11:07 UTC.

7
playing (measured 10 Aug 2026, 17:01 UTC)
166,798
lifetime visits
73%
liked (710 👍 / 258 👎)
741
favourites (4.4 per 1k visits)
28 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:017first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

a
21,000 R$
MASSIVE donation
500 R$
Fusion Coil
130 R$
VIP
120 R$
Slap Hands
100 R$
Mega Donation
100 R$
Gravity Coil
79 R$
Speed Coil
35 R$
Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome86,325 · 100.0% win
Beat Effortless · progression51,513 · 67.7% win
Beat Easy · progression42,898 · 57.7% win
Beat Medium · progression34,677 · 45.8% win
Beat Hard · progression24,724 · 31.8% win
Beat Difficult · progression16,267 · 11.9% win
Beat Challenging · progression8,968 · 4.0% win
Beat Intense · progression5,250 · 6.0% win
Beat Remorseless · progression3,418 · 4.0% win
Beat Insane · progression1,314 · 2.0% win
Beat Extreme · progression784 · 2.0% win
Beat Terrifying · progression524 · 2.0% win
Beat Catastrophic · progression371 · 2.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.515 August 2026 — 72 % liked25 August 2026 — 72 % liked4 September 2026 — 72 % liked14 September 2026 — 73 % liked24 September 2026 — 73 % liked4 October 2026 — 73 % liked14 October 2026 — 73 % liked24 October 2026 — 73 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 10:3873no change
14 Oct 2026, 10:3873no change
4 Oct 2026, 10:3773no change
24 Sept 2026, 10:3673no change
14 Sept 2026, 08:0773+1
4 Sept 2026, 08:0472no change
25 Aug 2026, 06:3472no change
15 Aug 2026, 06:3372first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.