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Ark's Difficulty Chart Obby

Ark's Difficulty Chart Obby

A Roblox experience owned by Ark's Obbies.

ObbyENdifficulty chartparkourchallenge

Ark's Difficulty Chart Obby is an obby experience created on 2025-05-31. It has accumulated 516,865 lifetime visits and 989 favorites. Currently, 6 users are playing. The game holds a 49% like percentage. The description notes 170 stages with automatic saving and reset features.

Description (written by the developer; not a statement by this register)

✨ Welcome to Ark's Difficulty Chart Obby! Think you got what it takes to beat all stages? 🔥 Join the group for a FREE STAGE SKIP! https://www.roblox.com/communities/344473442/Arks-Obbies#!/about Current stage count: 170 Each difficulty has 10 stages. 🛠️ All stages have been tested and are verified to be possible. 💀 Press R to quickly reset. 💾 Your progress automatically saves, so you can take breaks and come back anytime. ⏩ You earn a free stage skip every 30 minutes. 👍 Like and favorite the game if you enjoy it! tags (ignore): obby, insane, challenge, dco, difficulty, chart, difficulty chart obby, impossible, impossible obby, parkour, wraparounds, skill, classic obby, hard, difficult, fun, difficulty obby, hard obby, wallhop, tower, platformer, insane obby, extreme obby, challenging obby

Last updated by the developer 21 Mar 2026, 02:49 UTC.

6
playing (measured 11 Aug 2026, 07:32 UTC)
516,865
lifetime visits
49%
liked (489 👍 / 499 👎)
1,126
favourites (2.2 per 1k visits)
31 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:322first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil
109 R$
Speed Coil
59 R$
Gravity Coil
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome243,017 · 100.0% win
Stage 10 · progression201,514 · 100.0% win
Stage 20 · progression174,407 · 100.0% win
Stage 30 · progression144,525 · 100.0% win
Stage 40 · progression116,342 · 93.2% win
Stage 50 · progression91,347 · 73.6% win
Stage 60 · progression72,780 · 64.5% win
Stage 70 · progression61,452 · 58.2% win
Stage 80 · progression44,521 · 46.4% win
Stage 90 · progression29,947 · 30.5% win
Bonus Simple Stage · progression21,068 · 22.8% win
Stage 100 · progression19,501 · 19.3% win
Bonus Easy Stage · progression18,037 · 18.0% win
Stage 110 · progression17,222 · 16.9% win
Bonus Effortless Stage · progression16,576 · 13.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

495049.514 August 2026 — 49 % liked24 August 2026 — 50 % liked3 September 2026 — 50 % liked13 September 2026 — 50 % liked24 September 2026 — 50 % liked4 October 2026 — 50 % liked14 October 2026 — 50 % liked24 October 2026 — 49 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:3349-1
14 Oct 2026, 00:3250no change
4 Oct 2026, 00:3150no change
24 Sept 2026, 00:2350no change
13 Sept 2026, 23:0350no change
3 Sept 2026, 22:5150no change
24 Aug 2026, 20:5250+1
14 Aug 2026, 20:5249first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.