Pixel Quest [RPG]
A Roblox experience owned by Pixel Quest!.
RacingEN2D RPGBullet HellRoguelike
Pixel Quest [RPG] is a Roblox experience categorized under racing. Created on March 30, 2025, it has accumulated 23,909,734 lifetime visits. Currently, 1,318 players are active. The title holds 338,155 favorites and maintains an 87% like percentage.
Description (written by the developer; not a statement by this register)
After 1x1x1x1 destroyed the Third Dimension, the Robloxians had no other choice than to flee to the 2D world. However, 1x1x1x1 wasn't satisfied and is now set on destroying this pixelated world next. You must explore, find loot, and dodge if you want any chance of survival. Will You Save Our Worlds? 🆕 New Player Experience Update Learn the world, build your character, and master the early biomes with optional permadeath modes for players seeking a true survival challenge. ⚠️ ALPHA RELEASE ⚠️ Expect Bugs and Changes. I hope you join us on our journey. UPDATES EVERY WEEKEND! [How to Play] - Shoot and Dodge Projectiles! - Find Loot and Level up! - Complete Quests and Clear Dungeons with friends! - Decide on power ups that will decide your fate! - When you are defeated in battle, earn Valor Tokens to spend on Cosmetics and power ups for your next character! Pixel Quest is a 2D Open World RPG focusing on Bullet Hell combat with Roguelike elements.
Last updated by the developer 28 Aug 2026, 19:10 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Aug 2026, 03:50 | 227 | -4 |
| 29 Aug 2026, 02:50 | 231 | -35 |
| 29 Aug 2026, 01:50 | 266 | +12 |
| 29 Aug 2026, 00:50 | 254 | +38 |
| 28 Aug 2026, 23:50 | 216 | -3 |
| 28 Aug 2026, 22:50 | 219 | -3 |
| 28 Aug 2026, 21:50 | 222 | -8 |
| 28 Aug 2026, 20:50 | 230 | +13 |
| 28 Aug 2026, 19:50 | 217 | -20 |
| 28 Aug 2026, 18:50 | 237 | -1 |
| 28 Aug 2026, 17:50 | 238 | -22 |
| 28 Aug 2026, 16:50 | 260 | -37 |
| 28 Aug 2026, 15:50 | 297 | -11 |
| 28 Aug 2026, 14:50 | 308 | no change |
| 28 Aug 2026, 13:50 | 308 | +31 |
| 28 Aug 2026, 12:50 | 277 | +30 |
| 28 Aug 2026, 11:50 | 247 | no change |
| 28 Aug 2026, 10:50 | 247 | +1 |
| 28 Aug 2026, 09:50 | 246 | +9 |
| 28 Aug 2026, 08:50 | 237 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Aug 2026, 03:50 | 87 | no change |
| 29 Aug 2026, 02:50 | 87 | no change |
| 29 Aug 2026, 01:50 | 87 | no change |
| 29 Aug 2026, 00:50 | 87 | no change |
| 28 Aug 2026, 23:50 | 87 | no change |
| 28 Aug 2026, 22:50 | 87 | no change |
| 28 Aug 2026, 21:50 | 87 | no change |
| 28 Aug 2026, 20:50 | 87 | no change |
| 28 Aug 2026, 19:50 | 87 | no change |
| 28 Aug 2026, 18:50 | 87 | no change |
| 28 Aug 2026, 17:50 | 87 | no change |
| 28 Aug 2026, 16:50 | 87 | no change |
| 28 Aug 2026, 15:50 | 87 | no change |
| 28 Aug 2026, 14:50 | 87 | no change |
| 28 Aug 2026, 13:50 | 87 | no change |
| 28 Aug 2026, 12:50 | 87 | no change |
| 28 Aug 2026, 11:50 | 87 | no change |
| 28 Aug 2026, 10:50 | 87 | no change |
| 28 Aug 2026, 09:50 | 87 | no change |
| 28 Aug 2026, 08:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.