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Stick Battles 🍢

Stick Battles 🍢

A Roblox experience owned by TRALALERO MEME.

Fighting & PvPENpvpbrawlerstick figures

Stick Battles is a fighting-pvp Roblox experience created on 2025-05-12. It has recorded 96,486,723 lifetime visits and currently has 463 players online. The game holds 2,979,490 favorites and maintains a 77% like percentage.

Description (written by the developer; not a statement by this register)

Stick Battles Step into the sizzling chaos of Stick Battles – a wild PvP brawler where your goal is simple: skewer your enemies! 🔥 Skewer your opponents onto your mighty stick! 🛠️ Unlock a variety of deadly sticks with special powers! ✊ Build your own combat style with different tools and creative strategies! 🎯 Climb the leaderboards and prove you’re the ultimate stick master! 👑 Premium Benefits: +10% Credits 👥 Friend Boost : +10% Credits 😎Join the group for update announcements, and chat with other players! ❤️ Like the game? Show your support by hitting LIKE and adding it to your FAVORITES!

Last updated by the developer 7 Sept 2026, 09:52 UTC.

85
playing (measured 5 Oct 2026, 22:50 UTC)
100,896,562
lifetime visits
77%
liked (52,986 👍 / 15,498 👎)
3,145,072
favourites (31.2 per 1k visits)
12 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

851,532808.515 September 20265 October 2026
500 measurements spanning 21 days, net -252. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 22:5085-55
5 Oct 2026, 21:50140-40
5 Oct 2026, 20:50180-24
5 Oct 2026, 19:50204-124
5 Oct 2026, 18:50328-50
5 Oct 2026, 17:50378-33
5 Oct 2026, 16:50411+30
5 Oct 2026, 15:50381+40
5 Oct 2026, 14:50341+9
5 Oct 2026, 13:50332+21
5 Oct 2026, 12:50311+1
5 Oct 2026, 11:50310+29
5 Oct 2026, 10:50281+28
5 Oct 2026, 09:50253+65
5 Oct 2026, 08:50188-29
5 Oct 2026, 07:50217+36
5 Oct 2026, 06:50181+14
5 Oct 2026, 05:50167+36
5 Oct 2026, 04:50131+18
5 Oct 2026, 03:50113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Realm Stick
399 R$
Black Hole Stick
399 R$
Rage Stick
399 R$
x2 Credits
299 R$
x2 Stars
299 R$
+5 Stick Capacity
199 R$
Faster Stab Cooldown
199 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stick Battles 🍢28,338,701 · 62.8% win
Rage Table · other10,665,991 · 26.1% win
Blood Moon · other9,001,711 · 25.1% win
Sunset · other7,435,369 · 20.5% win
Gold Moon · other4,515,916 · 17.3% win
Can't Touch This · other4,273,790 · 22.4% win
Midas Touch · other3,974,722 · 12.0% win
Persistent Player · other1,997,485 · 13.8% win
Meteorologist · other1,690,307 · 8.8% win
Halloween 2025 · other542,564 · 0.00% win
Quest Lover · other447,497 · 2.2% win
Zombie Army · other439,869 · 5.3% win
Falling Star · other395,043 · 3.6% win
MrSticky · other383,935 · 4.2% win
Champion · progression369,475 · 6.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7721 August 202622 October 2026
1082 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1082
Measured (UTC)% likedChange
22 Oct 2026, 13:3177no change
12 Oct 2026, 13:3077no change
5 Oct 2026, 22:5077no change
5 Oct 2026, 21:5077no change
5 Oct 2026, 20:5077no change
5 Oct 2026, 19:5077no change
5 Oct 2026, 18:5077no change
5 Oct 2026, 17:5077no change
5 Oct 2026, 16:5077no change
5 Oct 2026, 15:5077no change
5 Oct 2026, 14:5077no change
5 Oct 2026, 13:5077no change
5 Oct 2026, 12:5077no change
5 Oct 2026, 11:5077no change
5 Oct 2026, 10:5077no change
5 Oct 2026, 09:5077no change
5 Oct 2026, 08:5077no change
5 Oct 2026, 07:5077no change
5 Oct 2026, 06:5077no change
5 Oct 2026, 05:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.