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Steal a Ride

Steal a Ride

A Roblox experience owned by Swipe Games.

SimulatorENvehicle thefttycoonsocial trolling

Steal a Ride is a simulator experience created on 2025-05-27. It has 67,410,492 lifetime visits, 51,544 favorites, and a 93% like percentage. Currently, 45 users are playing. The game supports Desktop, Mobile, Tablet, and Console players.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a Ride! 👍 Like the game and join the group 👍NEW CODE! 50KLIKES How to Play: 🚗 Buy cars 🕵️‍♂️ Steal cars from other players 💸 Generate money 📈 Rebirth and increase your income 👊 Use gear and slaps to troll other players! 💻 Supports Desktop, Mobile, Tablet, and Console players!

Last updated by the developer 26 Feb 2026, 18:02 UTC.

45
playing (measured 10 Aug 2026, 14:53 UTC)
67,410,492
lifetime visits
93%
liked (60,931 👍 / 4,286 👎)
52,405
favourites (0.8 per 1k visits)
27 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5348first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
2,999 R$
2x Money
199 R$
VIP
99 R$
Auto Collect
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

E · other16,389,446 · 53.9% win
D · other16,351,557 · 53.9% win
I · other16,349,887 · 54.0% win
R · other16,336,204 · 53.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9323 August 2026 — 93 % liked2 September 2026 — 93 % liked12 September 2026 — 93 % liked22 September 2026 — 93 % liked2 October 2026 — 93 % liked12 October 2026 — 93 % liked22 October 2026 — 93 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:0593no change
12 Oct 2026, 14:0493no change
2 Oct 2026, 14:0393no change
22 Sept 2026, 14:0293no change
12 Sept 2026, 13:5293no change
2 Sept 2026, 13:5193no change
23 Aug 2026, 13:4793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.