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Kitty [HORROR]

Kitty [HORROR]

A Roblox experience owned by Absolute Cinema Games.

HorrorENnight shifttoy storemultiple endings

Kitty [HORROR] is a horror experience created on 2025-05-30. It has 14,498,820 lifetime visits and 155,534 favorites. Currently, 222 users are playing. The game holds a 70% like percentage. The description invites players to survive a night shift at a toy store with multiple endings and badges available.

Description (written by the developer; not a statement by this register)

Welcome to the night shift at the Kitty Toy Store. You’ve just started your new job surrounded by cheerful shelves and familiar childhood faces. The lights are warm, the music plays softly. Everything feels perfectly normal maybe even a little boring. It’s just another quiet night among toys and memories... or so you think. What could possibly go wrong? 🎁 Join Absolute Cinema Games group for free in-game Rewards! 🎁 🔊 Play with the sound up for the best experience! 🔊 ✨ Can you get all THREE endings? Play again to win both badges!✨ 🧯 Struggling to survive? Check out the store for some helpful perks to help you survive! 🧯 👍 If you enjoyed the game don’t forget to like and favorite! LIKE 👍 + FAVORITE ⭐ the game for Part 2! tags: kitty, horror, scary ⚠️ This game is a work of fan fiction and not endorsed or affiliated with any specific parties. The title of the game and characters featured are not not intended to challenge any copyright. Any similarity to existing.

Last updated by the developer 16 Nov 2025, 20:37 UTC.

98
playing (measured 24 Aug 2026, 03:50 UTC)
14,845,735
lifetime visits
71%
liked (14,728 👍 / 6,120 👎)
162,380
favourites (10.9 per 1k visits)
30 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9843026410 August 2026 — 289 players21 August 2026 — 210 players21 August 2026 — 228 players21 August 2026 — 238 players21 August 2026 — 223 players22 August 2026 — 210 players22 August 2026 — 231 players22 August 2026 — 188 players22 August 2026 — 179 players22 August 2026 — 149 players22 August 2026 — 156 players22 August 2026 — 186 players22 August 2026 — 234 players22 August 2026 — 191 players22 August 2026 — 254 players22 August 2026 — 237 players22 August 2026 — 292 players22 August 2026 — 268 players22 August 2026 — 359 players22 August 2026 — 392 players22 August 2026 — 396 players22 August 2026 — 377 players22 August 2026 — 426 players22 August 2026 — 366 players22 August 2026 — 348 players22 August 2026 — 326 players22 August 2026 — 285 players22 August 2026 — 248 players22 August 2026 — 279 players23 August 2026 — 197 players23 August 2026 — 214 players23 August 2026 — 188 players23 August 2026 — 190 players23 August 2026 — 173 players23 August 2026 — 183 players23 August 2026 — 165 players23 August 2026 — 158 players23 August 2026 — 186 players23 August 2026 — 204 players23 August 2026 — 240 players23 August 2026 — 238 players23 August 2026 — 254 players23 August 2026 — 301 players23 August 2026 — 319 players23 August 2026 — 312 players23 August 2026 — 349 players23 August 2026 — 430 players23 August 2026 — 339 players23 August 2026 — 350 players23 August 2026 — 295 players23 August 2026 — 257 players23 August 2026 — 255 players23 August 2026 — 189 players24 August 2026 — 154 players24 August 2026 — 164 players24 August 2026 — 106 players24 August 2026 — 98 players10 August 202624 August 2026
57 measurements spanning 14 days, net -191. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–480 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:5098-8
24 Aug 2026, 02:50106-58
24 Aug 2026, 01:50164+10
24 Aug 2026, 00:50154-35
23 Aug 2026, 23:50189-66
23 Aug 2026, 22:50255-2
23 Aug 2026, 21:50257-38
23 Aug 2026, 20:50295-55
23 Aug 2026, 19:50350+11
23 Aug 2026, 18:50339-91
23 Aug 2026, 17:50430+81
23 Aug 2026, 16:50349+37
23 Aug 2026, 15:50312-7
23 Aug 2026, 14:50319+18
23 Aug 2026, 13:50301+47
23 Aug 2026, 12:50254+16
23 Aug 2026, 11:50238-2
23 Aug 2026, 10:50240+36
23 Aug 2026, 09:50204+18
23 Aug 2026, 08:50186first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[INFINITE] RPG
499 R$
[BEST WEAPON] Mega Rifle
449 R$
[OP] Pump Shotgun
285 R$
*OP* Infinite Revives
129 R$
Infinite Jumpscare
129 R$
[CHEAP] Pistol
119 R$
Bright Flashlight
24 R$
[PERMANENT] 2x Speed
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,590,627 · 100.0% win
Night 1 · progression7,675,313 · 100.0% win
Night 22,854,561 · 53.4% win
You got caught! · other1,269,331 · 23.1% win
Night 3 · progression621,610 · 9.3% win
Escape Ending · progression325,754 · 5.0% win
Good Ending · progression117,318 · 1.7% win
Bad Ending · progression50,166 · 0.80% win
Secret Ending · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.513 August 2026 — 70 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked23 August 2026 — 71 % liked24 August 2026 — 71 % liked24 August 2026 — 71 % liked24 August 2026 — 71 % liked24 August 2026 — 71 % liked2 September 2026 — 71 % liked13 August 20262 September 2026
58 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 58
Measured (UTC)% likedChange
2 Sept 2026, 18:1571no change
24 Aug 2026, 03:5071no change
24 Aug 2026, 02:5071no change
24 Aug 2026, 01:5071no change
24 Aug 2026, 00:5071no change
23 Aug 2026, 23:5071no change
23 Aug 2026, 22:5071no change
23 Aug 2026, 21:5071no change
23 Aug 2026, 20:5071no change
23 Aug 2026, 19:5071no change
23 Aug 2026, 18:5071no change
23 Aug 2026, 17:5071no change
23 Aug 2026, 16:5071no change
23 Aug 2026, 15:5071no change
23 Aug 2026, 14:5071no change
23 Aug 2026, 13:5071no change
23 Aug 2026, 12:5071no change
23 Aug 2026, 11:5071no change
23 Aug 2026, 10:5071no change
23 Aug 2026, 09:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.